Off the Top: Interface Design Entries


November 15, 2014

Khoi Turns Infocards into Wildcard

This past week one of my favorite designers, Khoi Vinh released a product for iOS that is a great play on information card UI called Wildcard. Khoi has a really good write-up of the journey launching Wildcard.

Wildcard is Best When Used

The real joy is in using Wildcard. Khoi created a wonderfully usable and quite intuitive UI and interaction model all based on information cards, which work wonderfully on mobile and other constrained UI devices. Wildcard is a mix of news summary and scrolling service and product finding service.

Information cards are often mis-used and misunderstood. Both Google and Twitter started in with adding infocards to their design and information structuring a few years back. Both did this as a means to surface well chunked and structured content into small chunks for mobile and other UI constrained interfaces, but also for information scanning and lite representation interfaces and interaction models, like Google Now and the Twitter stream. The model does not work as well on fuller information and content sites, as it constrains in ways that are not moving things forwards, but instead setting false arbitrary constraints.

An Interconnected Service

One of the great pleasures in Wildcard is it not only has its own hold onto for later interaction and service, but it has fully integrated sharing with others and into your own services where you track, store, and manage your information nuggets. It does a really good job of integrating into one’s own personal knowledge flows and capture services.

Far too many services (see (unfortunately) Medium as example of current balkanization from other services) have been shifting to make it difficult for the reader and user of their content to work with the content as they wish and need in their information flows. This fracturing means it is more difficult to share and attribute content (and send people to the site) when blogging or other write-ups.

Khoi has long understood the value of information relationships and information flows for use and reuse, which shows brightly here in Wildcard.

Moved Wildcard to the Front Row

After spending about 15 minutes with Wildcard in my first use of it, it moved to the front row of my “News” folder in my iOS devices. It may become one of my first go to apps to see what is happening in the world around me.

A Model Interaction App

One of the things that struck me in my first use was the intuitive interaction model and information model for moving into a collection and around and deeper in the collection and then back out. Wildcard is really well done on this front. It is one of those things where when I am done using it the ease of use (for the most part - there are one or so “wha?” moment, but for a just launched product that is great) really stands out and I start working through how it works and functions. I’m likely going to have a sit down with it not to use it, but to map out what it is doing, because for me its interaction design is really good and fluid.

It is always a joy to find an app or service that not only does its job well and seems to get out of the way, but works to augment your workflows and existing resources for use and reuse. But, when it stands out as a really easy to use service on first use and good for discovery and exploring, it is worth sitting and better understanding the how and why it does that so I can better think through options and paths for things I am working on or advising.

Kudos Khoi!



February 10, 2011

January 2011 Books Read

My monthly list of books read is something I have had in mind for a long time. I was inspired by Matt Webb's book list which he was doing for a while years back. Not only is the sharing out with others helpful, but it also helps me finish reading a book.

Books read January 2001 with short summaries.

Shibumi: A Novel by Traviathan
A really good thriller set in Japan and Europe. Not only was the story good, but the details and a good cultural view of Japan during World War II. This book caught and held my attention early and I really enjoyed it.
Halting State by Charles Stross
This thriller set slightly in the future where MMORPGs start intertwingling with life. A bank robbery occurs in the game which starts the whole story rolling. The interplay and storyline between virtual games and physical life interwoven with its pervasive digital layers we depend on today is really well done.
Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers by Alexander Osterwalder and Yves Pigneur
Business Model Generation is a surprise gem in that I had heard very good things about it and a quick skim of it in a bookstore convinced me to pick it up. But, the design, layout, and thoughtful thinking of how it steps through the model for understanding and thinking through business models is nothing short of stellar. The stuffy, staid, and often broken world of business models got tipped on its ear through design and understanding that makes walking through creation of a business model a sane process, but also leads to rethinking existing models for whole organizations or parts. It is a great way to look to see where software and services can have a positive impact when mapping out an organizations model.
Smart Things: Ubiquitous Computing User Experience Design by Mike Kuniavsky
Smart Things is a fantastic walk through design considerations and methods for information interfaces for and streams from physical products. This book is very well thought out, well written and augmented with examples and very well produced. Not only is this a great book for designers, but for people working through ideation, iterations, and innovations for improving information use in, from, and with the world of things around us.


January 22, 2011

Traits of Blogs with Highly Valued Content for Me

I was going through my inbound feeds of blogs, news, and articles and catching up on the week. In doing so I open things that are of potential interest in an external browser (as mentioned before in As if Had Read) and realized most have some common traits. Most don't have Twitter feed (most Twitter feeds run at a vastly different information velocity and with very different content areas that distract from the content at hand). As well, many do not have comments on them any more or have moderated comments using built-in commenting service/tool (very rarely is Disqus used).

Strong Content is the Draw

The thing in common is all are focused on the that blog post's content. The content and the focus on the idea at hand is the strength of the attraction.

Some of the blogs are back to their old ways of posting short ideas and things that flow through their lives the want to hold on to, but as also comfortable enough to share out for other's with similar interest.

Ancillary Content Can Easily Distract Attention and Value

Sorting out what the focus of a blog (personal or professional) is essential. The focus is the content and the main pieces on the page. It is good to help keep the focus there without any swirling tag cloud (these seem to be the brunt of the fun poking sticks at conferences these days as they add no value and are completely and utterly unusable, so much so those with the mike continually question what understanding somebody has to add them to their page or site) or any other moving updating object. When talking with readers most say they do not notice these objects, just like web ads have taught us to ignore their blinking and flashing and twirling. As is often said personal sites begin to look like entries in a NASCAR race, where the most anticipated outcomes are the wrecks.

I have seen many attempts at personal homepages and personal aggregation pages, which are of big interest to me (for personal archiving, searching, and review), which are a better place for pulling together the Twitter feed, Flickr, Instagram, Tumblr, etc. Aggregation of this content in a feed option is good too, but keeping the blog page content to a main focus on content is good for the reader and attention on the written word.

Yes, over on the right I have my social bookmarked links. It has been my intention to pull recent items with tags related to content tags, but that has yet to happen.



June 27, 2009

Social Design for the Enterprise Workshop in Washington, DC Area

I am finally bringing workshop to my home base, the Washington, DC area. I am putting on a my “Social Design for the Enterprise” half-day workshop on the afternoon of July 17th at Viget Labs (register from this prior link).

Yes, it is a Friday in the Summer in Washington, DC area. This is the filter to sort out who really wants to improve what they offer and how successful they want their products and solutions to be.

Past Attendees have Said...

“A few hours and a few hundred dollar saved us tens of thousands, if not well into six figures dollars of value through improving our understanding” (Global insurance company intranet director)

From an in-house workshop…
“We are only an hour in, can we stop? We need to get many more people here to hear this as we have been on the wrong path as an organization” (National consumer service provider)

“Can you let us know when you give this again as we need our [big consulting firm] here, they need to hear that this is the path and focus we need” (Fortune 100 company senior manager for collaboration platforms)

“In the last 15 minutes what you walked us through helped us understand a problem we have had for 2 years and a provided manner to think about it in a way we can finally move forward and solve it” (CEO social tool product company)

Is the Workshop Only for Designers?

No, the workshop is aimed at a broad audience. The focus of the workshop gets beyond the tools’ features and functionality to provide understanding of the other elements that make a giant difference in adoption, use, and value derived by people using and the system owners.

The workshop is for user experience designers (information architects, interaction designers, social interaction designers, etc.), developers, product managers, buyers, implementers, and those with social tools running already running.

Not Only for Enterprise

This workshop with address problems for designing social tools for much better adoption in the enterprise (in-house use in business, government, & non-profit), but web facing social tools.

The Workshop will Address…

Designing for social comfort requires understanding how people interact in a non-mediated environment and what realities that we know from that understanding must we include in our design and development for use and adoption of our digital social tools if we want optimal adoption and use.

  • Tools do not need to be constrained by accepting the 1-9-90 myth.
  • Understanding the social build order and how to use that to identify gaps that need design solutions
  • Social comfort as a key component
  • Matrix of Perception to better understanding who the use types are and how deeply the use the tool so to build to their needs and delivering much greater value for them, which leads to improved use and adoption
  • Using the for elements for enterprise social tool success (as well as web facing) to better understand where and how to focus understanding gaps and needs for improvement.
  • Ways user experience design can be implemented to increase adoption, use, and value
  • How social design needs are different from Web 2.0 and what Web 2.0 could improve with this understanding

More info...

For more information and registration to to Viget Lab's Social Design for the Enterprise page.

I look forward to seeing you there.

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March 12, 2009

Catching Up On Personal InfoCloud Blog Posts

Things here are a little quiet as I have been in writing mode as well as pitching new work. I have been blogging work related items over at Personal InfoCloud, but I am likely only going to be posting summaries of those pieces here from now on, rather than the full posts. I am doing this to concentrate work related posts, particularly on a platform that has commenting available. I am still running my own blogging tool here at vanderwal.net I wrote in 2001 and turned off the comments in 2006 after growing tired of dealing comment spam.

The following are recently posted over at Personal InfoCloud

SharePoint 2007: Gateway Drug to Enterprise Social Tools

SharePoint 2007: Gateway Drug to Enterprise Social Tools focusses on the myriad of discussions I have had with clients of mine, potential clients, and others from organizations sharing their views and frustrations with Microsoft SharePoint as a means to bring solid social software into the workplace. This post has been brewing for about two years and is now finally posted.

Optimizing Tagging UI for People & Search

Optimizing Tagging UI for People and Search focuses on the lessons learned and usability research myself and others have done on the various input interfaces for tagging, particularly tagging with using multi-term tags (tags with more than one word). The popular tools have inhibited adoption of tagging with poor tagging interaction design and poor patterns for humans entering tags that make sense to themselves as humans.

LinkedIn: Social Interaction Design Lessons Learned (not to follow)

I have a two part post on LinkedIn's social interaction design. LinkedIn: Social Interaction Design Lessons Learned (not to follow) - 1 of 2 looks at what LinkedIn has done well in the past and had built on top. Many people have expressed the new social interactions on LinkedIn have decreased the value of the service for them.

The second part, LinkedIn: Social Interaction Design Lessons Learned (not to follow) - 2 of 2 looks at the social interaction that has been added to LinkedIn in the last 18 months or so and what lessons have we as users of the service who pay attention to social interaction design have learned. This piece also list ways forward from what is in place currently.



January 25, 2009

Optimizing Tagging UI for People & Search

Overview/Intro

One of my areas of focus is around social tools in the workplace (enterprise 2.0) is social bookmarking. Sadly, is does not have the reach it should as it and wiki (most enterprise focused wikis have collective voice pages (blogs) included now & enterprise blog tools have collaborative document pages (wikis). I focus a lot of my attention these days on what happens inside the organization’s firewall, as that is where their is incredible untapped potential for these tools to make a huge difference.

One of the things I see on a regular basis is tagging interfaces on a wide variety of social tools, not just in social bookmarking. This is good, but also problematic as it leads to a need for a central tagging repository (more on this in a later piece). It is good as emergent and connective tag terms can be used to link items across tools and services, but that requires consistency and identity (identity is a must for tagging on any platform and it is left out of many tagging instances. This greatly decreases the value of tagging - this is also for another piece). There are differences across tools and services, which leads to problems of use and adoption within tools is tagging user interface (UI).

Multi-term Tag Intro

multiterm tag constructionThe multi-term tag is one of the more helpful elements in tagging as it provides the capability to use related terms. These multi-term tags provide depth to understanding when keeping the related tag terms together. But the interfaces for doing this are more complex and confusing than they should be for human, as well as machine consumption.

In the instance illustrated to the tag is comprised or two related terms: social and network. When the tool references the tag, it is looking at both parts as a tag set, which has a distinct meaning. The individual terms can be easily used for searches seeking either of those terms, but knowing the composition of the set, it is relatively easy for the service to offer up "social network" when a person seeks just social or network in a search query.

One common hindrance with social bookmarking adoption is those familiar with it and fans of it for enterprise use point to Delicious, which has a couple huge drawbacks. The compound multi-term tag or disconnected multi-term tags is a deep drawback for most regular potential users (the second is lack of privacy for shared group items). Delicious breaks a basic construct in user focussed design: Tools should embrace human methods of interaction and not humans embracing tech constraints. Delicious is quite popular with those of us malleable in our approach to adopt a technology where we adapt our approach, but that percentage of potential people using the tools is quite thin as a percentage of the population.. Testing this concept takes very little time to prove.

So, what are the options? Glad you asked. But, first a quick additional excursion into why this matters.

Conceptual Models Missing in Social Tool Adoption

One common hinderance for social tool adoption is most people intended to use the tools are missing the conceptual model for what these tools do, the value they offer, and how to personally benefit from these values. There are even change costs involved in moving from a tool that may not work for someone to something that has potential for drastically improved value. The "what it does", "what value it has", and "what situations" are high enough hurdles to cross, but they can be done with some ease by people who have deep knowledge of how to bridge these conceptual model gaps.

What the tools must not do is increase hurdles for adoption by introducing foreign conceptual models into the understanding process. The Delicious model of multi-term tagging adds a very large conceptual barrier for many & it become problematic for even considering adoption. Optimally, Delicious should not be used alone as a means to introduce social bookmarking or tagging.

We must remove the barriers to entry to these powerful offerings as much as we can as designers and developers. We know the value, we know the future, but we need to extend this. It must be done now, as later is too late and these tools will be written off as just as complex and cumbersome as their predecessors.

If you are a buyer of these tools and services, this is you guideline for the minimum of what you should accept. There is much you should not accept. On this front, you need to push back. It is your money you are spending on the products, implementation, and people helping encourage adoption. Not pushing back on what is not acceptable will greatly hinder adoption and increase the costs for more people to ease the change and adoption processes. Both of these costs should not be acceptable to you.

Multi-term Tag UI Options

Compound Terms

I am starting with what we know to be problematic for broad adoption for input. But, compound terms also create problems for search as well as click retrieval. There are two UI interaction patterns that happen with compound multi-term tags. The first is the terms are mashed together as a compound single word, as shown in this example from Delicious.

Tag sample from Delicious

The problem here is the mashing the string of terms "architecture is politics" into one compound term "architectureispolitics". Outside of Germanic languages this is problematic and the compound term makes a quick scan of the terms by a person far more difficult. But it also complicates search as the terms need to be broken down to even have LIKE SQL search options work optimally. The biggest problem is for humans, as this is not natural in most language contexts. A look at misunderstood URLs makes the point easier to understand (Top Ten Worst URLs)

The second is an emergent model for compound multi-term tags is using a term delimiter. These delimiters are often underlines ( _ ), dots ( . ), or hyphens ( - ). A multi-term tag such as "enterprise search" becomes "enterprise.search", "enterprise_search" and "enterprise-search".

While these help visually they are less than optimal for reading. But, algorithmically this initially looks to be a simple solution, but it becomes more problematic. Some tools and services try to normalize the terms to identify similar and relevant items, which requires a little bit of work. The terms can be separated at their delimiters and used as properly separated terms, but since the systems are compound term centric more often than not the terms are compressed and have similar problems to the other approach.

Another reason this is problematic is term delimiters can often have semantic relevance for tribal differentiation. This first surface terms when talking to social computing researchers using Delicious a few years ago. They pointed out that social.network, social_network, and social-network had quite different communities using the tags and often did not agree on underlying foundations for what the term meant. The people in the various communities self identified and stuck to their tribes use of the term differentiated by delimiter.

The discovery that these variations were not fungible was an eye opener and quickly had me looking at other similar situations. I found this was not a one-off situation, but one with a fair amount of occurrence. When removing the delimiters between the terms the technologies removed the capability of understanding human variance and tribes. This method also breaks recommendation systems badly as well as hindering the capability of augmenting serendipity.

So how do these tribes identify without these markers? Often they use additional tags to identity. The social computing researchers add "social computing", marketing types add "marketing", etc. The tools then use their filtering by co-occurrence of tags to surface relevant information (yes, the ability to use co-occurrence is another tool essential). This additional tag addition help improve the service on the whole with disambiguation.

Disconnected Multi-term Tags

The use of distinct and disconnected term tags is often the intent for space delimited sites like Delicious, but the emergent approach of mashing terms together out of need surfaced. Delicious did not intend to create mashed terms or delimited terms, Joshua Schachter created a great tool and the community adapted it to their needs. Tagging services are not new, as they have been around for more than two decades already, but how they are built, used, and platforms are quite different now. The common web interface for tagging has been single terms as tags with many tags applied to an object. What made folksonomy different from previous tagging was the inclusion of identity and a collective (not collaborative) voice that intelligent semantics can be applied to.

The downside of disconnected terms in tagging is certainty of relevance between the terms, which leads to ambiguity. This discussion has been going on for more than a decade and builds upon semantic understanding in natural language processing. Did the tagger intend for a relationship between social & network or not. Tags out of the context of natural language constructs provide difficulties without some other construct for sense making around them. Additionally, the computational power needed to parse and pair potential relevant pairings is somethings that becomes prohibitive at scale.

Quoted Multi-term Tags

One of the methods that surfaced early in tagging interfaces was the quoted multi-term tags. This takes becomes #&039;research "social network" blog' so that the terms social network are bound together in the tool as one tag. The biggest problem is still on the human input side of things as this is yet again not a natural language construct. Systematically the downside is these break along single terms with quotes in many of the systems that have employed this method.

What begins with a simple helpful prompt...:

 SlideShare Tag Input UI

Still often can end up breaking as follows (from SlideShare):

SlideShare quoted multi-term tag parsing

Comma Delimited Tags

Non-space delimiters between tags allows for multi-term tags to exist and with relative ease. Well, that is relative ease for those writing Western European languages that commonly use commas as a string separator. This method allows the system to grasp there are multi-term tags and the humans can input the information in a format that may be natural for them. Using natural language constructs helps provide the ability ease of adoption. It also helps provide a solid base for building a synonym repository in and/or around the tagging tools.

Ma.gnolia comma separated multi-term tag output

While this is not optimal for all people because of variance in language constructs globally, it is a method that works well for a quasi-homogeneous population of people tagging. This also takes out much of the ambiguity computationally for information retrieval, which lowers computational resources needed for discernment.

Text Box Per Tag

Lastly, the option for input is the text box per tag. This allows for multi-term tags in one text box. Using the tab button on the keyboard after entering a tag the person using this interface will jump down to the next empty text box and have the ability to input a term. I first started seeing this a few years ago in tagging interfaces tools developed in Central Europe and Asia. The Yahoo! Bookmarks 2 UI adopted this in a slightly different implementation than I had seen before, but works much the same (it is shown here).

Yahoo! Bookmarks 2 text box per tag

There are many variations of this type of interface surfacing and are having rather good adoption rates with people unfamiliar to tagging. This approach tied to facets has been deployed in Knowledge Plaza by Whatever s/a and works wonderfully.

All of the benefits of comma delimited multi-term tag interfaces apply, but with the added benefit of having this interface work internationally. International usage not only helps build synonym resources but eases language translation as well, which is particularly helpful for capturing international variance on business or emergent terms.

Summary

This content has come from more than four years of research and discussions with people using tools, both inside enterprise and using consumer web tools. As enterprise moves more quickly toward more cost effective tools for capturing and connecting information, they are aware of not only the value of social tools, but tools that get out the way and allow humans to capture, share, and interact in a manner that is as natural as possible with the tools getting smart, not humans having to adopt technology patterns.

This is a syndicated version of the same post at Optimizing Tagging UI for People & Search :: Personal InfoCloud that has moderated comments available.



May 7, 2008

Enterprise Social Tools: Components for Success

One of the things I continually run across talking with organizations deploying social tools inside their organization is the difficultly getting all the components to mesh. Nearly everybody is having or had a tough time with getting employees and partners to engage with the services, but everybody is finding out it is much more than just the tools that are needed to consider. The tools provide the foundation, but once service types and features are sorted out, it get much tougher. I get frustrated (as do many organizations whom I talk with lately) that social tools and services that make up enterprise 2.0, or whatever people want to call it, are far from the end of the need for getting it right. There is great value in these tools and the cost of the tools is much less than previous generations of enterprise (large organization) offerings.

Social tools require much more than just the tools for their implementation to be successful. Tool selection is tough as no tool is doing everything well and they all are focussing on niche areas. But, as difficult as the tool selection can be, there are three more elements that make up what the a successful deployment of the tools and can be considered part of the tools.

Four Rings of Enterprise Social Tools

Enterprise Social Tool: Components for Success The four elements really have to work together to make for a successful services that people will use and continue to use over time. Yes, I am using a venn diagram for the four rings as it helps point out the overlaps and gaps where the implementations can fall short. The overlaps in the diagram is where the interesting things are happening. A year ago I was running into organizations with self proclaimed success with deployments of social tools (blogs, wikis, social bookmarking, forums, etc.), but as the desire for more than a simple set of blogs (or whichever tool or set of tools was selected) in-house there is a desire for greater use beyond some internal early adopters. This requires paying close attention to the four rings.

Tools

The first ring is rather obvious, it is the tools. The tools come down to functionality and features that are offered, how they are run (OS, rack mount, other software needed, skills needed to keep them running, etc.), how the tools are integrated into the organization (authentication, back-up, etc.), external data services, and the rest of the the usual IT department checklist. The tools get a lot of attention from many analysts and tech evangelists. There is an incredible amount of attention on widgets, feeds, APIs, and elements for user generated contribution. But, the tools do not get you all of the way to a successful implementation. The tools are not a mix and match proposition.

Interface & Ease of Use

One thing that the social software tools from the consumer web have brought is ease of use and simple to understand interfaces. The tools basically get out of the way and bring in more advanced features and functionality as needed. The interface also needs to conform to expectations and understandings inside an organization to handle the flow of interaction. What works for one organization may be difficult for another organization, largely due to the tools and training, and exposure to services outside their organization. Many traditional enterprise tools have been trying to improve the usability and ease of use for their tools over the last 4 to 5 years or so, but those efforts still require massive training and large binders that walk people through the tools. If the people using the tools (not administering the tools need massive amounts of training or large binders for social software the wrong tool has been purchased).

Sociality

Sociality is the area where people manage their sharing of information and their connections to others. Many people make the assumption that social tools focus on everything being shared with everybody, but that is not the reality in organizations. Most organizations have tight boundaries on who can share what with whom, but most of those boundaries get in the way. One of the things I do to help organizations is help them realize what really needs to be private and not shared is often much less than what they regulate. Most people are not really comfortable sharing information with people they do not know, so having comfortable spaces for people to share things is important, but these spaces need to have permeable walls that encourage sharing and opening up when people are sure they are correct with their findings.

Sociality also includes the selective groups people belong to in organizations for project work, research, support, etc. that are normal inside organizations to optimize efficiency. But, where things get really difficult is when groups are working on similar tasks that will benefit from horizontal connections and sharing of information. This horizontal sharing (as well as diagonal sharing) is where the real power of social tools come into play as the vertical channels of traditional organization structures largely serve to make organizations inefficient and lacking intelligence. The real challenge for the tools is the capability to surface the information of relevance from selective groups to other selective groups (or share information more easily out) along the way. Most tools are not to this point yet, largely because customers have not been asking for this (it is a need that comes from use over time) and it can be a difficult problem to solve.

One prime ingredient for social tool use by people is providing a focus on the people using the tools and their needs for managing the information they share and the information from others that flow through the tool. Far too often the tools focus on the value the user generated content has on the system and information, which lacks the focus of why people use the tools over time. People use tools that provide value to them. The personal sociality elements of whom are they following and sharing things with, managing all contributions and activities they personally made in a tool, ease of tracking information they have interest in, and making modifications are all valuable elements for the tools to incorporate. The social tools are not in place just to serve the organization, they must also serve the people using the tools if adoption and long term use important.

Encouraging Use

Encouraging use and engagement with the tools is an area that all organizations find they have a need for at some point and time. Use of these tools and engagement by people in an organization often does not happen easily. Why? Normally, most of the people in the organization do not have a conceptual framework for what the tools do and the value the individuals will derive. The value they people using the tools will derive needs to be brought to the forefront. People also usually need to have it explained that the tools are as simple as they seem. People also need to be reassured that their voice matters and they are encouraged to share what they know (problems, solutions, and observations).

While the egregious actions that happen out on the open web are very rare inside an organization (transparency of who a person is keeps this from happening) there is a need for a community manager and social tool leader. This role highlights how the tools can be used. They are there to help people find value in the tools and provide comfort around understanding how the information is used and how sharing with others is beneficial. Encouraging use takes understanding the tools, interface, sociality, and the organization with its traditions and ways of working.

The Overlaps

The overlaps in the graphic are where things really start to surface with the value and the need for a holistic view. Where two rings over lap the value is easy to see, but where three rings overlap the missing element or element that is deficient is easier to understand its value.

Tools and Interface

Traditional enterprise offerings have focussed on the tools and interface through usability and personalization. But the tools have always been cumbersome and the interfaces are not easy to use. The combination of the tools and interface are the core capabilities that traditionally get considered. The interface is often quite flexible for modification to meet an organizations needs and desires, but the capabilities for the interface need to be there to be flexible. The interface design and interaction needs people who have depth in understanding the broad social and information needs the new tools require, which is going to be different than the consumer web offerings (many of them are not well thought through and do not warrant copying).

Tools and Sociality

Intelligence and business needs are what surface out of the tools capabilities and sociality. Having proper sociality that provides personal tools for managing information flows and sharing with groups as well as everybody as it makes sense to an individual is important. Opening up the sharing as early as possible will help an organization get smarter about itself and within itself. Sociality also include personal use and information management, which far few tools consider. This overlap of tools and sociality is where many tools are needing improvement today.

Interface and Encouraging Use

Good interfaces with easy interaction and general ease of use as well as support for encouraging use are where expanding use of the tools takes place, which in turn improves the return on investment. The ease of use and simple interfaces on combined with guidance that provides conceptual understanding of what these tools do as well as providing understanding that eases fears around using the tools (often people are fearful that what they share will be used against them or their job will go away because they shared what they know, rather than they become more valuable to an organization by sharing as they exhibit expertise). Many people are also unsure of tools that are not overly cumbersome and that get out of the way of putting information in to the tools. This needs explanation and encouragement, which is different than in-depth training sessions.

Sociality and Encouraging Use

The real advantages of social tools come from the combination of getting sociality and encouraging use correct. The sociality component provides the means to interact (or not) as needed. This is provided by the capabilities of the product or products used. This coupled with a person or persons encouraging use that show the value, take away the fears, and provide a common framework for people to think about and use the tools is where social comfort is created. From social comfort people come to rely on the tools and services more as a means to share, connect, and engage with the organization as a whole. The richness of the tools is enabled when these two elements are done well.

The Missing Piece in Overlaps

This section focusses on the graphic and the three-way overlaps (listed by letter: A; B; C; and D). The element missing in the overlap or where that element is deficient is the focus.

Overlap A

This overlap has sociality missing. When the tool, interface, and engagement are solid, but sociality is not done well for an organization there may be strong initial use, but use will often stagnate. This happens because the sharing is not done in a manner that provides comfort or the services are missing a personal management space to hold on to a person's own actions. Tracking one's own actions and the relevant activities of others around the personal actions is essential to engaging socially with the tools, people, and organization. Providing comfortable spaces to work with others is essential. One element of comfort is built from know who the others are whom people are working with, see Elements of Social Software and Selective Sociality and Social Villages (particularly the build order of social software elements) to understand the importance.

Overlap B

This overlap has tools missing, but has sociality, interface, and encouraging use done well. The tools can be deficient as they may not provide needed functionality, features, or may not scale as needed. Often organizations can grow out of a tool as their needs expand or change as people use the tools need more functionality. I have talked with a few organizations that have used tools that provide simple functionality as blogs, wikis, or social bookmarking tools find that as the use of the tools grows the tools do not keep up with the needs. At times the tools have to be heavily modified to provide functionality or additional elements are needed from a different type of tool.

Overlap C

Interface and ease of use is missing, while sociality, tool, and encouraging use are covered well. This is an area where traditional enterprise tools have problems or tools that are built internally often stumble. This scenario often leads to a lot more training or encouraging use. Another downfall is enterprise tools are focussed on having their tools look and interact like consumer social web tools, which often are lacking in solid interaction design and user testing. The use of social tools in-house will often not have broad use of these consumer services so the normal conventions are not understood or are not comfortable. Often the interfaces inside organizations will need to be tested and there many need to be more than one interface and feature set provided for depth of use and match to use perceptions.

Also, what works for one organization, subset of an organization, or reviewer/analyst will not work for others. The understanding of an organization along with user testing and evaluation with a cross section of real people will provide the best understanding of compatibility with interface. Interfaces can also take time to take hold and makes sense. Interfaces that focus on ease of use with more advanced capabilities with in reach, as well as being easily modified for look and interactions that are familiar to an organization can help resolve this.

Overlap D

Encouraging use and providing people to help ease people's engagement is missing in many organizations. This is a task that is often overlooked. The tools, interface, and proper sociality can all be in place, but not having people to help provide a framework to show the value people get from using the tools, easing concerns, giving examples of uses for different roles and needs, and continually showing people success others in an organization have with the social tool offerings is where many organization find they get stuck. The early adopters in an organization may use the tools as will those with some familiarity with the consumer web social services, but that is often a small percentage of an organization.

Summary

All of this is still emergent and early, but these trends and highlights are things I am finding common. The two areas that are toughest to get things right are sociality and encouraging use. Sociality is largely dependent on the tools, finding the limitations in the tools takes a fair amount of testing often to find limitations. Encouraging use is more difficult at the moment as there are relatively few people who understand the tools and the context that organizations bring to the tools, which is quite different from the context of the consumer social web tools. I personally only know of a handful or so of people who really grasp this well enough to be hired. Knowing the "it depends moments" is essential and knowing that use is granular as are the needs of the people in the organization. Often there are more than 10 different use personas if not more that are needed for evaluating tools, interface, sociality, and encouraging use (in some organizations it can be over 20). The tools can be simple, but getting this mix right is not simple, yet.

[Comments are open and moderated at Enterprise Social Tools: Components for Success :: Personal InfoCloud



April 11, 2008

YouTube New Interface and Social Interaction Design Santiy Check

YouTube has released a new design for the site and its individual video pages. This gets shared in Google Operating System :: User Inferface Updates at YouTube and TechCrunch :: YouTube Updates Layout, Now with Tabs and Statistics. While the new design looks nice and clean, it has one design bug that is horribly annoying it has mixed interaction design metaphors for its tabs or buttons.

Broken Interaction Design on Buttons or Tabs

YouTube New Video Interface As the image shows the Share, Favorite, Playlists, and Flag buttons or tabs all have similar design treatment, but they do not have the same actions when you click on them. Three of the items (Share, Playlists, and Flag) all act as tabs that open up a larger area below them to provide more options and information. But, the Favorites acts like a button that when clicked it marks the item as a favorite.

This is incredibly poor interaction design as all the items should act in the same manner. If the items do not have the same action properties they really should not look the same and be in the same action space. Favorites should be a check box or a binary interface for on and off. That interaction patter more closely matches the Rate section and seems like it should have been there rather than showing a lack of understanding interaction design basics and confusing people using the site/service.

Social Sites Seem to Share a Lack of Interaction Understanding

This should have been a no brainer observation for a design manager or somebody with a design sanity check. YouTube is far from the the only site/service doing this. Nearly all of the services are not grasping the basics or are broadly applying design patterns to all user scenarios when they really do not fit all scenarios and user types (nearly every service I talk to know exactly the use type a person fits into but never takes this into account in optimization of design patterns that match that use need). Facebook really falls into this hole badly and never seems to grasp they are really making a mess of things the more features and functionality they are bringing into their service without accounting for the design needs in the interface.

My seemingly favorite site to nit pick is LinkedIn which I use a lot and has been a favorite, but their social interaction additions and interactive interfaces really need much better sanity checks and testing before they go into production (even into the beta interface). LinkedIn is really trying to move forward and they are moving in the right direction, but they really need better design thinking with their new features and functionality. Their new design is ready to handle some of the new features, but the features need a lot more refining. The new design shows they have a really good grasp that the interface needs to be a flexible foundation to be used as a framework for including new features, which could benefit from treating them as options for personalization. LinkedIn has pulled back many of the social features and seems to be rethinking them and refining them, but they really need some good sanity checks before rolling them out again.

Social Interaction in Enterprise Tools

The befuddled interaction understanding is not germane to commercial or consumer public social web sites, but it also plagues tools aimed at the enterprise. This is not overly surprising as many of the social enterprise (enterprise 2.0) tools and services are copying the public web tools and services to a large degree. This is a good thing, as it puts the focus on ease of use, which has been horribly missing in business focussed tools for far too long. But, the down side for enterprise focussed tools is they are not for the public web they are for business users, who most often do not have familiarity with the conventions on the public web and they have a large cognitive gap in understanding what the tools do and their value. There is less time for playing and testing in most business people's worklife. This means the tools need to get things right up front with clear understanding of the use needs of the people they are building for in business. This seems to be lacking in many tools as there is much copying of poor design that really needs to be tested thoroughly before launching. Business focussed tools are not hitting the same people as are on the web, which will work through poor design and functionality to see what things do. It is also important to consider that there are a wide variety of types of people using these tools with varying needs and varying interaction understandings (this will be another blog post, actually a series of posts that relate to things I have been including in workshops the last six months and presenting the last couple).

[Comments are available and moderated as usual at: YouTube New Interface and Social Interaction Design Santiy Check :: Personal InfoCloud]



February 22, 2008

Remote Presentation and Perception Matrix for Social Tools

This post is also found at: Remote Presentation and Perceptions Matrix for Social Tools :: Personal InfoCloud with moderated comments turned on.]

Today I did something I had never done before (actually a few things) I sat in my office in my home and gave a live web video presentation to a conference elsewhere on the globe. I presented my nearly all new presentation, Keeping Up With Social Tagging to the Expert Workshop in: Social Tagging and Knowledge Organization - Perspectives and Potential that was put on by the Knowledge Media Research Center in Tübingen, Germany.

Remote Presentation Feelings

While the remote video presentation is normal for many people inside their large organizations and I have presented at meetings and conferences where my presentation was provided to other location on live video feed (my recent Ann Arbor trip to present at STIET was HD broadcast to Wayne State in Detroit), this home office to conference presentation was new to me. The presentation and video link used Adobe Connect, which allowed me to see whom I was talking to, manage my slides, text chat, and see myself. This worked quite well, much better than I expected. I did have my full slide presentation in lightroom view set up in Keynote on my external monitor on the side and used Awaken on the side monitor as well to help with timing.

The ability to get feedback and watch the attendees body language and non-verbal responses was insanely helpful. I have given webinars and done phone presentations where I had not visual cues to the audience responses, which I find to be a horrible way to present (I often will expand on subjects or shorten explanations based on non-verbal feedback from the audience). Adobe Connect allowed this non-verbal feedback to be streamed back to me, which completely allows me to adjust the presentation as I normally do.

One thing that was a wee bit difficult was having to change focus (I suppose that comes with use and experience), but I would watch audience feedback while presenting, peek to the side to see where I was with time and slides (to work in the transitions), but would then try to look at the camera to "connect". Watching myself on the video feedback the moments I would try to connect through the camera I would open my eyes wide as if trying to see through my iSight and boy does that come across looking strange on a close range camera. I also (unknown to myself until recently watching a video of another presentation I had done) use a similar facial expression to add emphasis, I am realizing with a camera as close as it is for web presentation also really looks odd. I am sort of used to listening to myself (normally to write out new analogies I use or responses to questions), but watching myself in playback from that close of a range is really uncomfortable.

One thing I really missed in doing this web video presentation was extended interaction with the attendees. I rather enjoy conferences, particularly ones with this focussed a gathering as it makes for great socializing with people passionate about the same subjects I am passionate about. I like comparing note, perceptions, and widely differing views. It helps me grow my knowledge and understandings as well as helps change my perceptions. Live face-to-face conversation and sharing of interests is an incredibly value part of learning, experiencing, and shaping views and it is something I greatly enjoy attending conferences in person. I am not a fan of arriving at a conference just prior to a presentation, giving the presentation, and then leaving. The personal social interaction is valuable. The video presentation does not provide that and I really missed it, particularly with the people who are so closely tied to my deep interest areas as this workshop was focused.

New Content in Presentation

This presentation included a lot of new content, ideas, and concepts that I have not really presented or written about in as open of a forum. I have received really strong positive feedback from the Faces of Perception, Depth of Perception, and Perception Matrix when I have talked about it with people and companies. I have included this content in the book on social bookmarking and folksonomy I am writing for O&Reilly and pieces have been in public and private workshops I have given, but it was long past time to let the ideas out into the open.

The components of perception came about through reading formal analysis and research from others as well as not having a good models myself to lean on to explain a lot of what I find from social computing service providers (web tools in the Web 2.0 genre as well as inside the firewall Enterprise 2.0 tools) as tool makers or service owners. The understandings that are brought to the table on a lot of research and analysis is far too thin and far too often badly confuses the roles and faces of the tool that are being reviewed or analyzed. In my working with tool makers and organizations implementing social tools the analysis and research is less than helpful and often makes building products that meet the user needs and desires really difficult. I am not saying that this conceptual model fixes it, but from those who have considered what it shows almost all have had realizations they have had a less than perfect grasp and have lacked the granularity they have needed to build, analyze, or research these social tools.

I am hoping to write these perspectives up in more depth at some point in the not too distant future, but the video and slides start getting the ideas out there. As I have been walking people through how to use the tools I have been realizing the content needed to best us the model and matrix may take more than a day of a workshop of even a few days to get the most complete value from it. These tools have helped me drastically increase my value in consulting and training in the very short time I have used them. Some are finding that their copying of features and functionality in other social services has not helped them really understand what is best for their user needs and are less than optimal for the type of service they are offering or believe they are offering.



October 18, 2007

The State of Enterprise Social Software - Pointer

I have written and posted The State of Enterprise Social Software on my Peronal InfoCloud blog as it has comments on and it also is where I am trying to keep my more professional pieces.

This blog post is a reaction to Richard McManus excellent post Big Vendors Scrap for Enterprise 2.0 Supremacy. The post seemed less about supremacy than scapping to be relevant. Many of the tools I am quite or somewhat familiar with and rather unimpressed. But, go read the other post to find my assessments of the tools, but also the tools that are doing much better jobs than the traditional enterprise vendors.



August 25, 2007

Reading Information and Patterns

The past few weeks and months the subject of reading, analysis, and visualization have been coming up a lot in my talking and chatting with people. These are not new subjects for me as they are long time passions. Part of the discussion the past few weeks have been focussed on what is missing in social bookmarking tools (particularly as one's own bookmarks and tags grows and as the whole service scales) as wells as group discussion monitoring tools, but this discussion is not the focus of this post. The focus is on reading, understanding, and synthesis of information and knowledge.

Not that Reading

I really want to focus on reading. Not exactly reading words, but reading patterns and recognizing patterns and flows to get understanding. After we learn to read a group of letters as a word we start seeing that group of letters as a shape, which is a word. It is this understanding of patterns that interact and are strung together that form the type of reading I have interest in.

Yesterday, Jon Udell posted about analyzing two gymnasts make turns. He was frustrated that the analysis on television lacked good insight (Jon is a former gymnast). Jon, who is fantastic at showing and explaining technologies and interactions to get to the core values and benefits as well as demoing needed directions, applied his great skill and craft on gymnastics. He took two different gymnasts doing the same or similar maneuver frame-by-frame. Jon knew how to read what each gymnast was doing and shared his understanding of how to read the differences.

Similarly a week or so ago an article about the Bloomberg Terminal fantasy redesign along with the high-level explanations and examples of the Bloomberg Terminal brought to mind a similar kind of reading. I have a few friends and acquaintances that live their work life in front of Bloomberg Terminals. The terminals are an incredible flood of information and views all in a very DOS-looking interface. There is a skill and craft in not only understanding the information in the Bloomberg Terminal, but also in learning to read the terminal. One friend I chatted with while he was working (years ago) would glance at the terminal every minute. I had him explain his glancing, which essentially was looking for color shifts in certain parts of the screen and then look for movement of lines and characters in other areas. He just scanned the screen to look for action or alerts. His initial pass was triage to then discern where to focus and possibly dive deeper or pivot for more related information.

The many of the redesign elements of the Bloomberg Terminals understood the reading and ability to understand vast information (in text) or augmented the interface with visualizations that used a treemap (most market analysts are very familiar with the visualization thanks to SmartMoney's useage). But, the Ziba design was sparse. To me it seemed like many of the market knowledge workers used to the Bloomberg Terminal and knew how to read it would wonder where their information had gone.

Simplicity and Reading with Experience

The Ziba solution's simplicity triggers the need in understanding the balance between simplicity just breaking down the complex into smaller easy to understand bits and growing into understanding the bits recollected in a format that is usable through recognition and learned reading skills. The ability to read patterns is learned in many areas of life in sport, craft, and work. Surfers look at the ocean waves and see something very different from those who do not surf in the ebb, flow, breaks, surface currents and under currents. Musicians not only read printed music but also hear music differently from non-musicians, but formally trained musicians read patterns differently from those who have just "picked it up". There has been a push in business toward data dashboards for many years, but most require having the right metrics and good data, as well as good visualizations. The dashboards are an attempt to provide reading information and data with an easier learning curve through visualization and a decreased reliance on deep knowledge.

Getting Somewhere with Reading Patterns

Where this leads it there is a real need in understanding the balance between simplicity and advanced interaction with reading patterns. There is also a need to understand what patterns are already there and how people read them, including when to adhere to these patterns and when to break them. When breaking the patterns there needs to be simple means of learning these new patterns to be read and providing the ability to show improved value from these new patterns. This education process can be short video screen shots, short how-to use the interface or interactions. Building pattern libraries is really helpful.

Next, identify good patterns that are available and understand why they work, particularly why they work for the people that use then and learn how people read them and get different information and understanding through reading the same interface differently. Look at what does not work and where improved tools are needed. Understand what information is really needed for people who are interested in the information and data.

Facebook | GroupsAn example of this is Facebook, which has a really good home page for each Facebook member, it is a great digital lifestream of what my friends are doing. It is so much better at expressing flow and actions the people I have stated I have social interest in on Facebook than any other social web tool that came before Facebook. Relative to the individual level, Facebook fails with its interface of the information streams for its groups. Much of the content that is of interest in Facebook happens in the groups, but all the groups tell you is the number of new members, new messages, new videos, and new wall posts. There is much more valuable information tucked in there, such as who has commented that I normally interact with, state the threads that I have participated in that have been recently updated, etc.

This example illustrates there needs to be information to read that has value and could tell a story. Are the right bits of information available that will aid understanding of the underlying data and stories? It the interface helpful? Is it easy to use and can it provide more advanced understanding? Are there easy to find lessons in how to read the interface to get the most information out of it?



August 20, 2007

Why Ma.gnolia is One of My Favorite Social Bookmarking Tools

After starting the Portable Social Network Group in Ma.gnolia yesterday I received a few e-mails and IMs regarding my choice. Most of the questions were why not just use tags and del.icio.us. After I posted my Ma.Del Tagging Bookmarklet post I have had a lot of questions about Ma.gnolia and my preference as well as people thought I was not a fan of it. I have been thinking I would blog about my usage, but given my work advising on social bookmarking and social web, I shy away talking about what I use as what I like is likely not what is going to be a good fit for others. But, my work is one of the reasons I want to talk about what I like using as nearly every customer of mine and many presentation attendees look at del.icio.us first (it kicked the door wide open with a tool that was light years ahead of all others), but it is not for everybody and there are many other options. Much of my work is with enterprise and organizations of various size, which del.icio.us is not right for them for privacy reasons. I still add to del.icio.us along with my favorite as there are many people that have subscribed to the at feed as they derive value from that subscription so I take the extra step to keep that feed as current.

Ma.gnolia Offers Great Features for Sociality

I have two favorite tools for my own personal social bookmarking reasons Ma.gnolia and Clipmarks (I don't think I have anything publicly shared in Clipmarks). First the later, I use Clipmarks primarily when I only want to bookmark a sub-page element out on the web, which are paragraphs, sentences, quotes, images, etc.

I moved to try Ma.gnolia again last Fall when something changed in del.icio.us search and the results were not returning things that were in del.icio.us. My trying Ma.gnolia, by importing all of my 2200 plus bookmarks not only allowed me to search and find things I wanted, but I quickly became a fan of their many social features. In the past year or less they have become more social in insanely helpful and kind ways. Not only does Ma.gnolia have groups that you can share bookmarks with but there is the ability to have discussions around the subject in those groups. Sharing with a group is insanely easy. Groups can be private if the manager wishes, which makes it a good test ground for businesses or other organizations to test the social bookmarking waters. I was not a huge fan of rating bookmarks as if I bookmarked something I am wanting to refind it, but in a more social context is has value for others to see the strength of my interest (normall 3 to 5 stars). One of my favorite social features is giving "thanks", which is not a trigger for social gaming like Digg, but is an interpersonal expression of appreciation that really makes Ma.gnolia a friendly and positive social environment.

Started with Beauty, but Now with Ease

Ma.gnolia started as a beautiful del.icio.us (it was not the first) and the beauty got in the way of usability for many. But, Ma.gnolia has kept the beautiful strains and added simple ease of use in a very Apple delightful moments sort of way. The thanks are a nice treat, but the latest interactions that provide non-disruptive ease of use to accomplish a task, without completely taking you away from your previous flow (freaking brilliant in my viewpoint - anything that preserves flow to accomplish a short task is a great step). Another killer feature is Ma.gnolia Roots, which is a bookmarklet that when clicked hovers a semi-transparent layer over the webpage to show information from Ma.gnolia about that page (who has linked to it, tags, annotations, etc.) and makes it really easy to bookmark that page from that screen. The API (including a replica of the del.icio.us API that nearly all services use as the standard), add-ons, Creative Commons license for your bookmarks, many bookmarklet options, and feed options. But, there are also the little things that are not usually seen or noticed, such as great URLs that can be easily parsed, all pages are properly marked up semantically, and Microformats are broadly and properly used throughout the site (nearly at every pivot).

Intelligently Designed

For me Ma.gnolia is not only a great site to look at, a great social bookmarking site that is really social (as well as polite and respectful of my wishes), but a great example for semantic web mark-up (including microformats). There is so much attention to detail in the page markup that for those of us that care it is amazingly beautiful. The visual layer can be optimized for more white space and detail or for much easier scrolling. The interactions, ease of use, and delightful moments that assist you rather than taking you out of your flow (workflow, taskflow, etc.) and make you ask why all applications and social sites are not this wonderful.

Ma.gnolia is not perfect as it needs some tools to better manage and bulk edit your own bookmarks. It could use a sort on search items (as well as narrow by date range). Search could use some RedBull at times. It could improve with filtering by using co-occurance of tag terms as well as for disambiguation.

Overall for me personally, Ma.gnolia is a tool I absolutely love. It took the basic social bookmarking idea in del.icio.us and really made it social. It has added features and functionality that are very helpful and well executed. It is an utter pleasure to use. I can not only share things easily and get the wonderful effects of social interaction, but I can refind things in my now 2,500 plus bookmarks rather easily.



August 13, 2007

Open Conversations and Privacy Needs for Business

I thought I would share the latest press bit around this joint, Thomas Vander Wal was quoted in Inc Magazine What's Next: Shout it Out Loud (or in the August 2007 issue beginning on page 69). The article focuses the need and desire for companies to share and be open with more of their data and information. Quite often companies are getting bit by their privacy around what they do (how their source their products/resources, who they donate money to, etc.) and rumors start. It is far more efficient and helpful to be open with that information, as it gets out anyway.

Ironically, in the same paper issue on page 26 there is a an article about When Scandal Knocks..., which includes a story about Jamba Juice and a blog post that inaccurately claimed it had milk in its products, which could have easily been avoided if Jamba Juice had an ingredients listing on its web site.

The Flip Side

There are two flip sides to this. One is the Apple converse, which is a rare example of a company really making a mythic organization out of its privacy. The second is companies really need privacy for some things, but the control of information is often too extreme and is now more harmful than helpful.

Viable Privacy

I have been working on a much longer post looking at the social software/web tools for and in the enterprise. Much of of the extreme openness touted in the new web charge is not a viable reality inside enterprise. There are a myriad of things that need to be private (or still qualify as valid reasons for many). The list include preparations for mergers and acquisitions, securities information dealings (the laws around this are what drive much of the privacy and are out dated), reorganizations (restructuring and layoffs, which organizations that have been open about this have found innovative solutions from the least likely places), personal employee records, as well as contractual reasons (advising or producing products for competitors in the same industry or market segment). Out side of these issues, which normally add up to under 30 to 40% of the whole of the information that flows through an organization, there is a lot of room for openness in-house and to the outside world.

Need for Enterprise Social Tools Grasping Partial Privacy

When we look at the consumer space for social software there are very few consumer tools that grasp social interaction and information sharing on a granular level (Ma.gnolia, Flickr, and the SixApart tools Vox and LiveJournal are the exceptions that always come to mind). But, many of the tools out there that are commonly used as examples of social web tools really fall down when business looks at them and thinks about privacy and selective sociality (small groups). The social web tools all around really need to grow up and improve in this area. As we are seeing the collaboration and social tools evolve to more viable options we start to see their more glaring holes that do not reflect the reality of human social interaction.

Closing the Gap

What we need is for companies to be more open so the marketplace is a more consumer and communicative environment, but we also need our still early social web tools to reflect our social realities that not everything is public and having tools that better fit those needs.

[Cross-posted at Personal InfoCloud: Open Converastions... with comments open on that posting.]



July 21, 2007

Inline Messaging

Many of the social web services (Facebook, Pownce, MySpace, Twitter, etc.) have messaging services so you can communication with your "friends". Most of the services will only ping you on communication channels outside their website (e-mail, SMS/text messaging, feeds (RSS), etc.) and require the person to go back to the website to see the message, with the exception of Twitter which does this properly.

Inline Messaging

Here is where things are horribly broken. The closed services (except Twitter) will let you know you have a message on their service on your choice of communication channel (e-mail, SMS, or RSS), but not all offer all options. When a message arrives for you in the service the service pings you in the communication channel to let you know you have a message. But, rather than give you the message it points you back to the website to the message (Facebook does provide SMS chunked messages, but not e-mail). This means they are sending a message to a platform that works really well for messaging, just to let you know you have a message, but not deliver that message. This adds extra steps for the people using the service, rather than making a simple streamlined service that truly connects people.

Part of this broken interaction is driven by Americans building these services and having desktop-centric and web views and forgetting mobile is not only a viable platform for messaging, but the most widely used platform around the globe. I do not think the iPhone, which have been purchased by the owners and developers of these services, will help as the iPhone is an elite tool, that is not like the messaging experience for the hundreds of millions of mobile users around the globe. Developers not building or considering services for people to use on the devices or application of their choice is rather broken development these days. Google gets it with Google Gears and their mobile efforts as does Yahoo with its Yahoo Mobile services and other cross platform efforts.

Broken Interaction Means More Money?

I understand the reasoning behind the services adding steps and making the experience painful, it is seen as money in their pockets through pushing ads. The web is a relatively means of tracking and delivering ads, which translates into money. But, inflicting unneeded pain on their customers can not be driven by money. Pain on customers will only push them away and leave them with fewer people to look at the ads. I am not advocating giving up advertising, but moving ads into the other channels or building solutions that deliver the messages to people who want the messages and not just notification they have a message.

These services were somewhat annoying, but they have value in the services to keep somebody going back. When Pownce arrived on the scene a month or so ago, it included the broken messaging, but did not include mobile or RSS feeds. Pownce only provides e-mail notifications, but they only point you back to the site. That is about as broken as it gets for a messaging and status service. Pownce is a beautiful interface, with some lightweight sharing options and the ability to build groups, and it has a lightweight desktop applications built on Adobe AIR. The AIR version of Pownce is not robust enough with messaging to be fully useful. Pownce is still relatively early in its development, but they have a lot of fixing of things that are made much harder than they should be for consuming information. They include Microfomats on their pages, where they make sense, but they are missing the step of ease of use for regular people of dropping that content into their related applications (putting a small button on the item with the microformat that converts the content is drastically needed for ease of use). Pownce has some of the checkboxes checked and some good ideas, but the execution of far from there at the moment. They really need to focus on ease of use. If this is done maybe people will comeback and use it.

Good Examples

So who does this well? Twitter has been doing this really well and Jaiku does this really well on Nokia Series60 phones (after the first version Series60). Real cross platform and cross channel communication is the wave of right now for those thinking of developing tools with great adoption. The great adoption is viable as this starts solving technology pain points that real people are experiencing and more will be experiencing in the near future. (Providing a solution to refindability is the technology pain point that del.icio.us solved.) The telecoms really need to be paying attention to this as do the players in all messaging services. From work conversations and attendees to the Personal InfoCloud presentation, they are beginning to get the person wants and needs to be in control of their information across devices and services.

Twitter is a great bridge between web and mobile messaging. It also has some killer features that add to this ease of use and adoption like favorites, friends only, direct messaging, and feeds. Twitter gets messaging more than any other service at the moment. There are things Twitter needs, such as groups (selective messaging) and an easier means of finding friends, or as they are now appropriately calling it, people to follow.

Can we not all catch up to today's messaging needs?



June 15, 2007

Skitch Goes Live Beta

Just a quick note to let you know Skitch has gone to invite only beta. I have some invites if you are interested and have been drooling for it to launch.

What is Skitch? It is a Mac OS X screen and cam capturing tool that not only allows you to capture the image, but annotate it, then send it out to Flickr, .Mac, or MySkitch (a skitch sharing site perfect for sharing with clients or collaborators). I have been using Skitch for the past few months and loving it. I have built-up a decent set of screen captures for presentations and client work (about 300+ elements) mostly around social web interaction patterns. It is an insanely easy (as well as fun) tool to use and I only wish I had it sooner.



January 31, 2007

It is Finally IT and Design in Enterprise (and Small Business)

My recent trip to Northern California to speak at the UIE Web App Summit and meetings in the Bay Area triggered some good ideas. One thread of discovery is Enterprise, as well as small and medium sized business, is looking at not only technology for solutions to their needs, but design.

IT Traditions

Traditionally, the CIO or VP IT (and related upper management roles) have focussed on buying technology "solutions" to their information problems. Rarely have the solutions fixed the problems as there is often a "problem with the users" of the systems. We see the technology get blamed, the implementation team get blamed (many do not grasp the solution but only how to install the tools, as that is the type of service that is purchased), and then the "users need more training".

Breaking the Cycle of Blame and Disappointment

This cycle of blame and disappointment in technology is breaking around a few important realizations in the IT world.

Technology is not a Cure All

First, the technology is always over sold in capability and most often needs extensive modification to get working in any environment (the cost of a well implemented system is usually about the same as a built from scratch solution - but who has the resources to do that). Most CIOs and technology managers are not trusting IT sales people or marketing pitches. The common starting point is from the, "your tool can not do what you state" and then discussions can move from there. Occasionally, the tools actually can do what is promised.

Many, decision makers now want to test the product with real people in real situations. Solution providers that are good, understand this and will assist with setting up a demonstration. To help truly assess the product the technical staff in the organization is included in the set-up of the product.

People and Information Needs

Second, the problems are finally being identified in terms of people and information needs. This is a great starting place as it focusses on the problems and the wide variety of personal information workflows that are used efficiently by people. We know that technology solutions that mirror and augment existing workflows are easily adopted and often used successfully. This mirroring workflow also allows for lower training costs (occasionally there is no training needed).

Design with People in Mind

Third, design of the interaction and interface must focus on people and their needs. This is the most promising understanding as it revolves around people and their needs. Design is incredibly important in the success of the tools. Design is not just if it looks pretty (that does help), but how a person is walked through the steps easily and how the tools is easy to interact with for successful outcomes. The lack of good design is largely what has crippled most business tools as most have focussed on appealing to the inner geek of the IT manager. Many IT managers have finally realized that their interface and interaction preferences are not remotely representative of 95 percent of the people who need to or should be using the tools.

It is increasingly understood that designing the interaction and interface is very important. The design task must be done with the focus on the needs of real people who will be using the product. Design is not sprinkling some Web 2.0 magic dust of rounded corners, gradients, and fading yellow highlights, but a much deeper understanding that ease of use and breaking processes into easy steps is essential.

Smile to Many Faces

This understanding that buying a technology solutions is more than buying code to solve a problem, but a step in bringing usable tools in to help people work efficiently with information. This last week I talk to many people in Enterprise and smaller businesses that were the technical managers that were trying to get smarter on design and how they should approach digital information problems. I also heard the decision managers stating they needed better interfaces so the people using the tools could, well use the tools. The technology managers were also coming to grips that their preferences for interfaces did not work with most of the people who need the tools to work.

Technology Companies Go Directly to the Users

I have also been seeing the technology tool makers sitting with their actual people using their tools to drastically improve their tools for ease of use. One President of a technology tool maker explained it as, ":I am tired of getting the blame for making poor tools and losing contracts because the technology decision makers are not connected with the real needs of the people they are buying the tools for." This president was talking to three or four users on problems some of his indirect clients were having with a tool they really needed to work well for them. This guy knows the tech managers traditionally have not bought with the people needing to use the tools in mind and is working to create a great product for those people with wants and needs. He also knows how to sell to the technology managers to get their products in the door, but knows designing for the people using the product is how he stays in the company.



December 15, 2006

Ghosts of Technology Past, Present, and Future

The past two days have brought back many memories that have reminded me of the advances in technology as well as the reliance on technology.

Ghost of Rich Web Past

I watched a walk through of a dynamic prototype yesterday that echoed this I was doing in 1999 and 2000. Well, not exactly doing as the then heavy JavaScript would blow up browsers. The DHTML and web interfaces that helped the person using the site to have a better experience quite often caused the browser to lock-up, close with no warning, or lock-up the machine. This was less than 100kb of JavaScript, but many machines more than two years old at that time and with browsers older than a year or two old did not have the power. The processing power was not there, the RAM was not there, the graphics cards were not powerful, and the browsers in need of optimizing.

The demonstration yesterday showed concepts that were nearly the exact concept from my past, but with a really nice interface (one that was not even possible in 1999 or 2000). I was ecstatic with the interface and the excellent job done on the prototype. I realized once again of the technical advances that make rich web interfaces of "Web 2.0" (for lack of a better term) possible. I have seen little new in the world of Ajax or rich interfaces that was not attempted in 2000 or 2001, but now they are viable as many people's machines can now drive this beauties.

I am also reminded of the past technologies as that is what I am running today. All I have at my beck and call is two 667MHz machines. One is an Apple TiBook (with 1 GB of RAM) and one is a Windows machine (killer graphics card with 256MB video RAM and 500MB memory). Both have problems with Amazon and Twitter with their rich interfaces. The sites are really slow and eat many of the relatively few resources I have at my disposal. My browsers are not blowing up, but it feels like they could.

Ghost of Technology Present

The past year or two I have been using my laptop as my outboard memory. More and more I am learning to trust my devices to remind me and keep track of complex projects across many contexts. Once things are in a system I trust they are mostly out of my head.

This experience came to a big bump two days ago when my hard drive crashed. The iterative back-ups were corrupted or faulty (mostly due to a permission issue that would alter me in the middle of the night). The full back-up was delayed as I do not travel with an external drive to do my regular back-ups. My regularly scheduled back-ups seem to trigger when I am on travel. I am now about 2.5 months out from my last good full back-up. I found an e-mail back-up that functioned from about 3 weeks after that last full backup. Ironically, I was in the midst of cleaning up my e-mail for back-up, which is the first step to my major back-up, when the failure happened.

I have a lot of business work that is sitting in the middle of that pile. I also have a lot of new contacts and tasks in the middle of that period. I have my client work saved out, but agreements and new pitches are in the mire of limbo.

Many people are trying to sync and back-up their lives on a regular basis, but the technology is still faulty. So many people have faulty syncing, no matter what technologies they are using. Most people have more than two devices in their life (work and home computer, smart phone, PDA, mobile phone with syncable address book and calendar, iPod, and other assorted options) and the syncing still works best (often passably) between two devices. Now when we start including web services things get really messy as people try to work on-line and off-line across their devices. The technology has not caught up as most devices are marketed and built to solve a problem between two devices and area of information need. The solutions are short sighted.

Ghost of the Technosocial Future

Last week I attended the University of North Carolina Social Software Symposium (UNC SSS) and while much of the conversation was around social software (including tagging/folksonomy) the discussion of technology use crept in. The topic of digital identity was around the edges. The topic of trust, both in people and technology was in the air. These are very important concepts (technology use, digital identity, and trusted technology and trusted people). There is an intersection of the technosocial where people communicate with their devices and through their devices. The technology layer must be understood as to the impact is has on communication. Communication mediated by any technology requires an understanding of how much of the pure signal of communication is lost and warped (it can be modified in a positive manner too when there are disabilities involved).

Our digital communications are improving when we understand the limitations and the capabilities of the technologies involved (be it a web browser of many varied options or mobile phone, etc.). Learning the capabilities of these trusted devices and understanding that they know us and they hold our lives together for us and protect our stuff from peering eyes of others. These trusted devices communicate and share with other trusted devices as well as our trusted services and the people in our lives we trust.

Seeing OpenID in action and work well gave me hope we are getting close on some of these fronts (more on this in another post). Seeing some of the great brains thinking and talking about social software was quite refreshing as well. The ability to build solid systems that augment our lives and bring those near in thought just one click away is here. It is even better than before with the potential for easier interaction, collaboration, and honing of ideas at our doorstep. The ability to build an interface across data sets (stuff I was working on in 1999 that shortened the 3 months to get data on your desk to minutes, even after running analytics and working with a GIS interface) can be done in hours where getting access to the wide variety of information took weeks and months in the past. Getting access to data in our devices to provide location information with those we trust (those we did not trust have had this info for some time and now we can take that back) enables many new services to work on our behalf while protecting our wishes for whom we would like the information shared with. Having trusted devices working together helps heal the fractures in our data losses, while keeping it safe from those we do not wish to have access. The secure transmission of our data between our trusted devices and securely shared with those we trust is quickly arriving.

I am hoping the next time I have a fatal hard drive crash it is not noticeable and the data loss is self-healed by pulling things back together from resources I have trust (well placed trust that is verifiable - hopefully). This is the Personal InfoCloud and its dealing with a Local InfoCloud all securely built with trusted components.



December 4, 2006

Let Me Count the 24 Ways

It is that wonderful time of the year for 24 ways, the wonderful 24 gifts from one web developer to the rest of us. I deeply enjoyed them last year and am looking forward to the remainder of the gems.



November 1, 2006

No Personal or Work E-Mail to My Gmail Address

If you want to send an e-mail that gets my attention, please use an address other than my Gmail address. I mostly use that address for listserves. The ability to search, parse, and scan e-mail in Gmail just does not work for me and things I really want to follow-up with only get addressed if I forward them to myself at an other address. [Granted the amount of e-mail I am getting and daily communication is more then I can normally keep-up with at the moment. I deeply apologize if I owe you a response. I need to better embrace the DTD model as my GTOMG model leave too many things left unaddressed.]

Filters, Labels, and Tags

The Gmail interface does not work well for me personally to highlight, track, and respond to the mail. I had a lot of hope for Gmail and its ability to tag (or in Google terms, "label"), but its interface is really poor for doing this with anything more than 10 or 15 labels. When I want to manually applying more than one label the interface is really poor (at best).

GTDGmail

I have looked at the GTDGMail mail as a solution, as its interface is much much better than what Google has churned out. While the GTDGmail is a vast improvement the remainder of Gmail for personal or work mail does not scale to meet my needs on that front. If you are unpleased with the Gmail labelling, as most I know are, you owe it to yourself to look at GTDGmail.



October 24, 2006

Rebranding and Crossbranding of .net Magazine

From an e-mail chat last week I found out that .net magazine (from the UK) is now on the shelves in the US as "Web Builder". Now that I have this knowledge I found the magazine on my local bookstore shelves with ease. Oddly, when I open the cover it is all ".net".

Rebranding and Crossbranding

In the chat last week I was told the ".net" name had a conflict with a Microsoft product and the magazine is not about the Microsoft product in the slightest, but had a good following before the MS product caught on. Not so surprisingly the ".net" magazine does not have the same confusion in the UK or Europe.

So, the magazine had a choice to not get noticed or rebrand the US version to "Web Builder" and put up with the crossbranding. This is not optimal, as it adds another layer of confusion for those of us that travel and are used to the normal name of the product and look only for that name. Optimally one magazine name would be used for the English language web design and development magazine. If this every happens it will mean breaking a well loved magazine name for the many loving fans of it in the UK and Europe

What is Special About ".net" or "Web Builder"?

Why do I care about this magazine? It is one of the few print magazines about web design and web development. Not only is it one of the few, but it flat out rocks! It takes current Web Standards best practices and makes them easy to grasp. It is explaining all of the solid web development practices and how to not only do them right, but understand if you should be doing them.

I know, you are saying, "but all of this stuff is already on the web!" Yes, this stuff is on the web, but not every web developer lives their life on the web, but most importantly, many of the bosses and managers that will approve this stuff do not read stuff on the web, they still believe in print. Saying the managers need to grow-up and change is short-sighted. One of the best progressive thinkers on technology, Doc Searls is on the web, but he also has a widely read regular column in Linux Journal. But, for me the collection of content in ".net" is some of the best stuff out there. I read it on planes and while I am waiting for a meeting or appointment.

I know the other thing many of you are saying, "but it is only content from UK writers!" Yes, so? The world is really flat and where somebody lives really makes little difference as we are all only a mouse click away from each other. We all have the same design and development problems as we are living with the same browsers and similar people using what we design and build. But, it is also amazing that a country that is a percentage the size of the US has many more killer web designers and developers than the US. There is some killer stuff going on in the UK on the web design and development front. There is great thought, consideration, and research that goes into design and development in the UK and Europe, in the US it is lets try it and see if it works or breaks (this is good too and has its place). It is out of the great thought and consideration that the teaching and guiding can flow. It also leads to killer products. Looking at the Yahoo Europe implementations of microformats rather far and wide in their products is telling, when it has happened far slower in the Yahoo US main products.

Now I am just hoping that ".net" will expand their writing to include a broader English speaking base. There is some killer talent in the US, but as my recent trip to Australia showed there is also killer talent there too. Strong writing skills in English and great talent would make for a great global magazine. It could also make it easier to find on my local bookstore shelves (hopefully for a bit cheaper too).



October 19, 2006

The Excellence of Accessibilty Presentations

One of the people I have met this past year and come to know better through traveling to and from Web Directions 2006 and hanging with at d.construct is Derek Featherstone. His presentations on the subject of accessibility are the best I have ever seen. The past year I have not had the opportunity to think, talk about, or develop around the subject of web accessibility (I had thought of this as a good thing, but I will explain that shortly) other than as an extension of semantically well structured information, which most conference I have been speaking at are related to in one form or another.

Derek is one of the first presenters that digs deep into accessibility beyond a set of rules, but also looks at usability for those with accessibility needs as the baseline for building great sites that work for all. He frames his presentations not as accessibility is for "them", but as it is for all of us. This focus is astoundingly refreshing and rare.

Derek digs into how JavaScript and Ajax, if done well (did you read that caveat, "done well"?), can actually improve accessibility. In his presentation Derek walks through how to think about interfaces, both rich and static, and improve upon them for everybody. Much of this is basic usability that is missed by many, but the rich interface elements are something I have not heard before from somebody talking about accessibility.

Lastly, Derek's presentation style is light and easy, which bring many people who are put off my accessibility into listening and learning. It is a great thing to watch people gain interest as he presents about a subject they did not care about. But even better is when they start talking about they now have a good framework to think about and approach accessibility does the power of Derek's presentation style and deep knowledge make a the subject come to life.

Granted I have not been reading much around accessibility for the past year, although I have had some great discussions about it with Matt May and Christian Heilmann at various points this year along the lines of rich interfaces and caring about those with accessibility needs. My lack of interest is not because I do not care about accessibility, but I have been burned out from dealing with the politics of accessibility in the U.S. Federal Government. I enjoyed working with the webmasters on the government side, but outside of that it was really painful. Most people would go out of their way to make unusable, poorly structured, semantically incorrect, let alone unaccessible sites just because they were told to make a site accessible. The long battles, even with those charged with caring and ensuring accessibility, made me very happy not to have to deal with accessibility for quite a while. Since you can get about 90 percent of the way to accessibility with just semantically well structured XHTML mark-up, which is the mark of any decent web developer, I have not considered the subject much beyond that in over a year.

Derek's presentations and our long discussions regarding semantically well structured information as the basis for everything that has improved the web in the past few years, brought me back to enjoying the subject of accessibility. In saying this I am more sure now that those who wrote the U.S. Section 508 regulations and those on the Access Board have failed those who needed real accessibility so they could partake in this freedom of information we embrace.



September 1, 2006

Domain of Digital Design Includes Strings

Many of us around the digital design profession consider visual pixels our domain, information as content and its structure is our in our domain, and the ease of use as part of our domain (all of this depending on what label or design community we align with). Strings do not fall into the design camp. By strings I mean data strings, which include date stamps, URLs, identity strings, etc. These often fall through the cracks.

In the last year or so these have become quite important to me as I look at the URLs on this site (vanderwal.net) and they are not as friendly, readable, or guessable as they should be. There is no understanding what http://www.vanderwal.net/random/entrysel.php?blog62 will lead to. Do people actually care about this?

Attention to Strings

I find not everybody cares about data strings, but some people do and many devices and services do too. We know many people do not pay attention to their address bar when surfing the web, but when they copy a link to send to a friend or IM a friend, they often look at the URL as a double-check. This is where confusion comes in, they have no idea that blog62 is the post they are wanting to share and it takes them out of a simple flow if they want to make sure it is the right thing.

Not only do people care by devices and services care about what is in strings. When a site is scraped by a search engine one of the important components in weighing the validity is the words in the string. If "blog62" were some thing that I wanted to ensure had optimal opportunity to surface in any of the major search engines I would want to ensure some key terms were in the URL that was being scraped and used. To the search engines 1862 means very little.

Human Readable

The goal is to have these data strings human readable, which leads to text that machines can read and used in algorithmic and automated filters and optimization tools. Not only do URLs need help, but so do date strings. Date strings should be easily understood and they should be labeled with relevant time zone if time is displayed as well.

Ground Control to Major Thomas - Where Are You

Again I turn to my own blog and its less than optimal state of being for my fodder. Since Fall of last year my vanderwal.net site has been hosted in Australia (a wonderful hosting company Segment Publishing (SegPub)). Part of this means that my time stamp for posting my blog entries grabs the local date and time. Since last Fall I have been blogging from the future, or so readers have been thinking. In a couple weeks I may actually be blogging from a the local timezone for my blog, but it is something I need to change.

One complication I have is I post content from various timezones. I could make all dates local to where I post, or choose the Greenwich Mean Time (GMT) as a default and label it properly as such. One of the things that the date and time stamp for posts does get mostly right is it is understandable. Many times we see sites with the tech generic "2006-7-23T2:44:03Z" rather than a more easily human readable "7 July 2006 2:44:03AM GMT".

Data Strings Design Worthy Too

I hope these examples from my own site (a self-built blogging tool that I have not touched much since 2001 or 2002, which I use but not fix or move away from) help illustrate the confusion unattended to date strings play. If we care about the experience for people coming to our sites we build and design we need to care about the little things, the details, like URLs and date strings.

[Yes, I will fix my site eventually. I have been waiting for that magical downtime to sort through porting all my posts and related metadata into a real blogging tool, as I really do not see me finding the time or desire to start tackling all that I want and need to fix in my own dear little tool.]



July 6, 2006

World Cup, Power, and Mobile

Yesterday (July 4th), our power went out in the 87th minute of the World Cup match between Germany and Italy. We did not get power back for nearly 8 hours. We also lost internet access for 14 hours because of the same storm and poor infrastructure planning. I was truly amazed at the lack of World Cup on the radio, dumbfounded actually.

I was a bit peeved, but I did finally find really good mobile access to match and World Cup information from Yahoo! Mobile. When I was in Europe I found great coverage from the BBC mobile sports site on my old Nokia. The version of the site I get on my Treo in the U.S. is much different and not really usable or helpful. I had been using the ESPN mobile site which was the worst mobile access of them all.

The ESPN site essentially was not built to recognize matches would go beyond 90 minutes (did they every watch a World Cup match before?). Access to further information was really thin and tough to navigate.

The BBC site in Europe was very good with minute by minute updates. It seemed to be cached and I would get updates I had seen already (this may well could have been the carrier doing the caching). The US site for the BBC I was getting on my mobile was really difficult to find the live game and the information was sparse for the game.

Yahoo had the best site on my Treo. It allowed for very detailed coverage and updates. It has photos and annotations of the game that was better than much of the U.S. broadcasters coverage. The problem with the Yahoo coverage was finding it. It was not until the coverage link showed up on my Yahoo! mobile page on my device that I got to the best site for World Cup coverage on the mobile. Oddly the World Cup site, run/hosted by Yahoo! did not make it easy to get to the World Cup mobile content as it tired to point to a download sort of thing, which was not available for either phone I own.



June 30, 2006

Technosocial Architect

Those of you that know me well know I am not a fan of being labeled, yes it is rather ironic. A large part of this is a breadth of focus in the lens, from which I view the world. I am deeply interested in how people interact, how people use technology, and the role of information in this equation. My main interest is information and information use, when to people want it and need it, how people acquire it. I am utter fascinated by how technology plays in this mix and how important design is. I look at technology as any mediated form of communication, other than face-to-face communication. The quest began in the technology "quot;paper age" looking at layout and design of text and images on the printed page and the actual and latent messages that were portrayed in this medium. I also dove into television and video as well as computer aided visualizations of data (Tufte was required reading in quantitative methods class (stats) in the early '90s in grad school).

Well, this life long interest only continued when I started digging into the web and online services in the early 90s. But, as my interest turned professional from hobby and grad student my training in quantitative and qualitative (ethnographic) research were used not for public policy, but for understanding what people wanted to do with technology or wished it would work, but more importantly how people wanted to use information in their life.

Basis for Digital Design and Development

As I have waded through web development and design (and its various labels). Most everything I have done is still based on the undergrad training in communication theory and organizational communication. Understanding semantics, rhetoric, layout, design, cogsci, media studies, cultural anthropology, etc. all pay a very important part in how I approach everything. It is a multi-disciplinary approach. In the mid-80s I had figured everybody would be using computers and very adept by the time I finished undergrad, that I thought it was a waste to study computer science as it was going to be like typing and it programming was going to be just like typing, in that everybody was going to be doing (um, a wee bit off on that, but what did I know I was just 18).

People Using Information in Their Life

The one thing that was of deep interest then as it is now, is how people use information in their life and want and need to use information in their life. To many people technology gets in the way of their desired ease of use of information. Those of us who design and build in the digital space spend much of our time looking at how to make our sites and applications easier for people to use.

Do you see the gap?

The gap is huge!

We (as designers and developers) focus on making our technology easy to use and providing a good experience in the domain we control.

People want to use the information when they need it, which is quite often outside the domains we as designers and developers control.

Designing for Information Use and Reuse

Part of what I have been doing in the past few years is looking at the interaction between people and information. With technology we have focussed on findability. Great and good. But, we are failing users on what they do with that information and what they want to do with that information. One question I continually ask people (particularly ones I do not know) is how are you going to use that information. When they are reading or scanning information (paper or digital it does not matter) I ask what is important to them in what is before them. Most often they point to a few things on the page that have different uses (an article referenced in the text, an advertisement for a sale, a quote they really like, etc.). But, the thing that nearly everything that they find important is it has a use beyond what they are reading. They want to read the article that is referenced, they want the date and location for the sale (online address or physical address and date and times), they want to put the quote in a presentation or paper they are writing.

End-to-end is Not the Solution

Many companies try to focus on the end-to-end solution. Think Microsoft or Google and their aim to solve the finding, retaining, using, and reusing of that information all within their products. Currently, the companies are working toward the web as the common interface, but regular people do not live their life on the web, they live it in the physical world. They may have a need for an end-to-end solution, but those have yet to become fully usable. People want to use the tools and technologies that work best for them in various contexts. As designers and developers we can not control that use, but we can make our information more usable and reusable. We have to think of the information as the focal point. We have to think of people actually connecting with other people (that is individuals not crowds) and start to value that person to person interaction and sharing on a massive scale.

Our information and its wrappers must be agnostic, but structured and prepared in a manner that is usable in the forms and applications that people actually use. The information (content to some) is the queen and the people are the king and the marriage of the two of them will continue the reign of informed people. This puts technology and the medium as the serf and workers in that kingdom. Technology and the medium is only the platform for information use and reuse of the information that is in people's lives. That platform, like the foundation of a house or any building must not be noticed and must serve its purpose. It must be simple to get the information and reuse it.

Technology and Design are Secondary

Those of us that live and breathe design and development have to realize what we build is only secondary to what people want. It is the information that is important to regular people. We are only building the system and medium. We are the car and the road that take people to Yosemite where they take pictures, build memories, bond with their travel companions, etc. What is created from this trip to Yosemite will last much longer than the car or road they used to get them to the destination. We only build the conduit. We have to understand that relationship. What we build is transient and will be gone, but what people find and discover in the information they find in what we build must last and live beyond what we control and can build or design. We must focus on what people find and want to use and reuse while they are using what we are designing and building for them.

Information as Building Blocks

All of what is being described is people finding and using information that an other person created and use it in their life. This is communication. It is a social activity. This focus is on building social interactions where information is gathered and used in other contexts. Information use and reuse is part of the human social interaction. This social component with two people or more interacting to communicate must be the focus. We must focus on how that interaction shapes other human interactions or reuses of that information garnered in the communication with an other and ease that interaction. If you are still reading (hello) you probably have something to do with design or development of technology that mediates this communication. We are building social tools in which what is communicated will most likely have a desired use for the people interacting outside of what we have built or designed.

Technosocial Architects

People who understand the social interactions between people and the technologies they use to mediate the interactions need to understand the focus is on the social interactions between people and the relationship that technology plays. It is in a sense being a technosocial architect. I ran across the word technosocial in the writings of Mimi Ito, Howard Rheingold, and Bruce Sterling. It always resonates when I hear technosocial. Social beings communicate and inherent in the term communication is information.

Focus on People, Medium, and Use

Just above you see that I referenced three people (Mimi, Howard, and Bruce) as people who used a term that seems to express how I believe I look at the work I do. It is people, more importantly, it is individuals that I can point to that I trust and listen to and are my social interpreters of the world around me. These people are filters for understanding one facet of the world around me. People have many facets to their life and they have various people (sometimes a collective of people, as in a magazine or newspaper) who are their filters for that facet of their life. There are people we listen to for food recommendations, most likely are different from those that provide entertainment, technology, clothing, auto, child care, house maintenance, finance, etc. We have distinct people we learn to trust over time to provide or reinforce the information we have found or created out of use and reuse of what we have interacted with in our life.

Looking at many of the tools available today there is a focus on the crowd in most social tools on the web. Many regular people I talk to do not find value in that crowd. They want to be able to find individual voices easily that they can learn to trust. Just like I have three people I can point to people in social software environments look at the identity (screen name many times) as their touch point. I really like Ask MetaFilter as a social group "question and answer" tool. Why? Mostly because there are screen names that I have grown to know and trust from years of reading MetaFilter. The medium is an environment that exposes identity (identity is cloaked with a screen name and can be exposed if the person so decides in their profile). People are important to people. In digitally mediated social environments the identity is that point of reference that is a surrogate for name in physical space. In print the name of the writer is important as a means to find or avoid other pieces or works. We do the same in movies, television news, television shows, online videos, podcasts, blogs, etc. the list does not end.

Our social mediums need to keep this identity and surface the identity to build trust. People use identity as gatekeepers in a world of information overload. When I look at Yahoo! Answers and Yahoo! MyWeb (my absolute favorite social bookmarking tool) I get dumped into the ocean of identities that I do not recognize. People are looking for familiarity, particularly familiarity of people (or their surrogate identity). In MyWeb I have a community (unfortunately not one that is faceted) where I trust identities (through a series of past experience) as filters for information in the digital world around us, but I am not placed in this friendly environment, but put in an environment where I find almost nothing I value presented to me. This is the way Yahoo! Answers works as well, but it does not seem like there is the ability to track people who ask or answer questions that a person would find value in.

The tools we use (as well as design and build) must understand the value of person and identity as information filters. The use of information in our lives is one explicit expression of our interest in that subject, the person who created the information, or the source what housed that information. Use and reuse of information is something we need to be able to track to better serve people (this gets in to the area of digital rights management, which usually harms information use more than it enables it, but that is another long essay). The medium needs to understand people and their social interaction people have with the information and the people who create the information and the desired use. This use goes well beyond what we create and develop. Use requires us understanding we need to let go of control of the information so it may be used as people need.

Need for Technosocial Architects

Looking at the digital tools we have around us: websites, social computing services and tools (social networking sites, wikis, blogs, mobile interaction, etc.), portals, intranets, mobile information access, search, recommendation services, personals, shopping, commerce, etc. and each of these is a social communication tool that is based on technology. Each of these has uses for the information beyond the digital walls of their service. Each of these has people who are interacting with other people through digital technology mediation. This goes beyond information architecture, user experience design, interaction design, application development, engineering, etc. It has needs that are more holistic (man I have been trying to avoid that word) and broad as well as deep. It is a need for understanding what is central to human social interactions. It is a need for understanding the technical and digital impact our tools and services have in mediating the social interaction between people. It is a need for understanding how to tie all of this together to best serve people and their need for information that matters to them when they want it and need it.



June 26, 2006

Prefab and the Blog Template

I have been fascinated by prefabricated (prefab) homes for the past few years. It first started with "why"? Why would somebody want to live in a prefab home. But, that turned into, "Hmmm, there is something to this prefab stuff". Part was the Dwell magazine interest in prefab, which played out into a prefab competition and prefab competition winners.

Prefab Blogs

I had the same feelings toward the standard blog styles, templates, and themes. Quickly, the standard designs became the norm. Where we had personally designed pages that had their own distinct flavor and style we had beautiful generic designs adopted by growing masses. The level to entry to beauty was lowered. In doing so I began to have many friends with the same blog design (this personally caused me cognitive difficulty as I remember blogs by color and distinct design and the wonderful design of the generics made my methods of distinguishing one blog from the other null and void). This sameness may say something about my friends and their similar taste and my apparent lack of diversity in choice in those whose company I enjoy all through the lens of visual design.

Prefab as an Old Cultural Trend

The more I thought, and still think, about prefab homes the more I realize our modern post-industrial lives are prefab. The suburbs (even urban settings) are all based on a limited selection of "floorplans" and exterior designs. I have spent a fair amount of time traveling the past year or two in the northern and western hemisphere in urban settings. There is a sameness to the city center architecture in Amsterdam, Oxford (England), San Francisco, Berlin, London, etc. The homes, commercial, and public buildings have their set patterns that distinguish time, use, and taste.

I think about my home, which was built in 1951 and was part of a small sub-division, which had a limited number of options that included our "cape cod" floor plan and style. Our neighborhood is changing like many others around the country that have homes more than 20 years old the older homes are being vastly modified and expanded or are being torn down and new larger homes are taking their place. These newer homes are too quite similar in style and floor plan to each other.

Is Prefab Bad?

As my initial dislike of prefab has faded, I still keep wondering about good or decent design being mass marketed and becoming too familiar and creating a backlash. One purveyor or good design for everybody is IKEA, which everybody I know owns at least one or two pieces of furniture from, no matter their financial or social status. Prefab homes are not quite in the same category, but they are heading in a similar direction. In our post-industrial life familiarity and similarity breeds comfort for many. We see similar patterns of similarity even in those cultures of differentiation (punk, MySpace, alternative, etc.) where the rebellion against the "beautiful" and commonly accepted "good design" is subverted. Tattoos, piercing, mohawks (again, which is comforting and ironic to me), illegible text in designs, low contrast design of bold color choices, etc. all are part of the counter culture, but are all a blending and a culture of familiarity and comfort.

There are set patterns in our cultures. When personal websites started (this one is a variant of one I started more than 10 years ago) there was a handful of them, a few hundred or a few thousand handfuls. Personal sites were personal reflections. They were our playgrounds and our means to be different, as much a part of being divergent as they were emergent. In MySpace we see much of the same attempt to separate one's self from the crowd. But, at the same time with 51 million (give or take 10 or 20 million more) differentiation is only part of a much larger pattern.

Finding a Home

Prefab is not bad, but just a means to inexpensively and easily get a home. It is not the exterior, but the interior space that is the place for personalization. Just as templates in blogs are a means to get a good design as a starting point to personalize, but the personalization is minor edits to the design as one component. The real personalization is the content that fills the once blank spaces. It is what is put in the blank text box. It is the voice and the expression of our views and ideas that make the space its ours and theirs. Much like what activities, what we make of the places we occupy, and who we interact with that shape our physical prefab spaces it is much the same same in the digital prefab spaces.

We are all out to find and build our home. It is something that is ours. It is something that is a reflection of who we are, who we want others to believe we are, and/or who we want to be.



June 21, 2006

Still Thowing Out the User

There is much buzz about getting rid of the term user these days. Don Norman talks about using the term person, PeterMe picks up on this, and others are not happy with the term "user generated content", like Jon Udell who would like to use "reader-created content", Robert Scoble who believes it is screwing the Long Tail, and Jeff Veen who talks about people writing the web. I have to agree, well I did more than agree.

Throwing Out the User

More than a year ago I got fed up with the user and wrote about saying Good Bye to the User. In years prior I have watched people having painful moments in usability testing. These people felt sorry that they could not easily use what we built and designed. They had empathy for us, but we just lumped them in the category "user". User is not a good word, it is a dirty four letter word. Far too many times designers and developers blame the "user". We tried to solve the user's problems. It was not the problem of the user, it is a real person's pain.

As designers and developers we know deep inside that technology is complex and difficult to use, but we often forget it. The term user has stood in the way. But using person or people, we can see the pain and feel the pain. Many of us consider ourselves users and we do not have these problems, but we are über users, who at one point had the same pain and struggles.

People are different, we have learned this early in life. We can take some characteristics and lump groups of people together, but there are so many important facets that that make us who we are it is difficult to lump people across facets. The only way to lump people separating ourselves as designers and developers out of the equation and putting the focus on regular people. If you are reading this, you are most likely not a regular person who has problems using technology as they wish or need to. It is real people with pain. It is real people who worry about privacy, identity issues, easy access to needed info for themselves and some easy access for some people they know but impossible access for most everybody else, etc. But, the problem with this is these real people do not know this is what they want or need until they do not have it an it becomes painfully aware to them.

Generating Content

I like approach of Jeff Veen and Jon Udell who focus on person-created content. In a hip world of popularity engines like Digg where the masses or crowd bubble up information we forget that most people listen and trust individual voices. We have done this with mass media for years. We trusted certain news anchors and certain reporters on television. We read and trusted certain journalist, columnists, reviewers, and opinion writers. This trust was not always to the wrapper of the communication, like a paper or the whole network news offerings. It comes down to people trusting people. Individuals trusting individuals.

Those of us who have been blogging for nearly a dog year or more understand it is about the individual. We are individual people creating content. We are individual voices. We may be part of a collective at times, but people trust us the person and over time may come to trust people we trust, whom our readers do not know and do not trust yet.

Bringing People Together with People

So what do we need in these social computing environments? We need to see the person. We need to have the ability to find the person similar to us. We want to find those whom are near in thought to us. This may not be the most prolific person on a subject or the most linked to, but their interests match our interests and or vocabularies are similar (often a very good sign of commonality). In the popularity engines we should be able to find those who have "liked" or "dug" things similar to that which we have the same feelings and/or interests.

Doing Without the User

The past year I have been asked many times how easy it is not to use the term user. Well, at first it was hard to transition because it was a term I just used with out thinking. It was also hard because many of my clients and customers I worked with liked using the term user (they also have had many of the problems that come with the term user). But, over time I have a few clients using people and the empathy for the pain that the people who use their products feel is felt and it is reflected in their work products.

One benefit that came from focussing on the person and not the user has been being able to easily see that people have different desired uses and reuses for the data, information, media, etc. that the products I am working on or my clients are developing. I can see complexity more easily focussing on people than I could the user. Patterns are also easier to see looking at the individual people as the patterns resemble flows and not steps. When we focus on the user we try to fit what we built to pre-determined patterns, which we have broken into steps. We can determine steps that are roughly common points of task changing in the flows (changing from seeking to recognizing in a search task it part of an iterative flow, which we can determine is a separate step, but whether that leads to the next step or iterates a few more times is part of a person's information workflow.

Steps are Broken

One of the steps that is getting broken by real people is that around process. People use tools in different ways. For years we have been looking at a publish and subscribe model. But, that is missing a step or two when we look at the flows. People create content and publish it, right? Well, not quite. We are seeing people skipping the publish and pushing it straight to syndication. There is no single point where it is published and has a definable address. The old publish and subscribe model assumed publishing would syndicate the information (RSS, ATOM, RDF, etc.). But, we all know that syndication has been a really slow adoption for traditional media. It was many years after those of us blogging and syndicating information saw traditional media pick-up on the trend. But, traditional media has always understood going straight to syndication with columnists, radio, and television shows. It was the blogging community and personal content creators that were late to understanding we could just syndicate the information and skip the publishing step in the flow.

Getting to Watching People and Flows

How do we not miss things? We watch people and we need to pay attention to their flows. Each individual, each of their desires, each of their different personal information workflows, across each of their current devices, and how they wish they could have what we build inflict less pain on their person.

The person should not feel empathy for those of us building and designing tools and systems, we must feel the person's and peoples pain and feel empathy for them. Where have we stood in their way of their desired flow? Now we must get out of the way, get rid of the user, and focus on people to build and design more effectively.



May 16, 2006

Nick Finck on XHTML Wireframes

Nick does a killer job in a post on XHML wireframing and use and reuse of deliverables. This is something I had been doing for years and found it really made the conception to inception process really quick. It also gives the means to keep your documentation up to date. The time savings with XHTML wireframes has been about a quarter to a third of the development time saved.

Those who don't like giving clients clickable wireframes, the pages can be printed/saved out in PDF and annotated.

The other knock is IAs not knowing XHTML or CSS. Somebody working in the practice of web development and web design that does not have an understanding of the handful of elements in XHTML needs to learn it quickly. Go look at CSS Zen Garden to get an idea of what design can be done on top of properly structured XHTML. Lift the hood and look at the mark-up. It is not that difficult.

In short go read Nick's wonderful piece and give XHTML wireframes a shot.



May 7, 2006

Final Cut Pro Site is Stunning

I am not sure when this started, but Apple has started showing its product stories for Final Cut Pro in stunning video. I have been watching and saving down the movies. They are so much better than text for getting me sucked into the story and the pitch. They are each so stunning. So very Apple. Finally!

Apple Pro tools are some of the best on the market and not only put others to shame, they are much less expensive. I have been playing with the movie capabilities in iMovie HD this past week. In 10 minutes I can shoot a movie of my son, edit, and publish to a web page that I can mail those I want to see the page. That to me was hands down incredible. I am not dealing with HD quality video, but the capability is fully there. I just wanted to share a clip with friends and family quickly and get back to work.

Yes, 10 minutes. I have had iMovie for a few years and never played with it much. When I moved to a faster PowerBook this last year I started realizing the potential that was in my hands.

I am continually in awe of Apple for its simplicity, power, beauty, and potential it puts in my hands.



April 30, 2006

Popularity Overrated?

Matt McAlister brings up the problems of being popular. This is a subject I have been spending a fair amount of time thinking about the past few months. Matt has a statement that is at the core of my focus, "Popularity-driven models water down the value in those hard-to-find nuggets." I spend a lot of time with regular people talking to them about tagging and many of the newer web tools that are popular with the forward thinking web geek crowd. One of the biggest problems stated are around the popularity tools, like tag clouds and collective voting on news (e.g. digg, etc.).

The problems are related to popularity getting in the way of what they are seeking. The tag cloud is what gets noticed on pages, but most people think del.icio.us (or any other tool or service that uses tag clouds) is fully represented by the tag cloud. That is a huge problem as del.icio.us is a very broad tool, but a quick look at what is in a tag cloud or the new items on the front page has users thinking it is a very narrowly focussed social bookmarking tool that mostly attracts people with technical and web interests. This completely misses the communities that sit under that tag cloud. In popular tools most of the content and communities of interest are sitting below the tag cloud and are not represeted at all by the tag cloud.

Much of the value of human filtering, which is the capability of a social bookmarking tools (like del.icio.us, RawSugar, Shadows, and Yahoo's MyWeb 2) is in finding the those &#quot;hard-to-find nuggets" (as Matt states). The value in these tools is being able to follow certain people on specific subjects, which they bookmark and tag. Many of these tools are fairly good at this, but they must focus on the specific interests not just the person in that service. As the tools grow with more people using them the tools must scale to allow us to filter out the noise.

Popularity does not help filter, but it takes the fire hose of information and just focusses it. What we find with the popularity tools it that much of this information can be found elsewhere. Remember high school? Do the popular 10% represent the interests of the remaining 90%? Didn't think so. Now look at the popularity tools and interfaces and you begin to see the problems that the 95% of the web users have with these tools. They don't scale, they are tied to their interests that they celebrate as being popular. How do regular people fly below the tag cloud? How do regular people use a Digg or a memeorandum to find their interests (if these sites were that broad)? How do we (as web developers and designers) build for breadth and depths to surface that, which is lost in the regular web search engines?

Seeing how Yahoo's MyWeb 2 surfaces content that people in one's own community have found and bookmarked, it could be that tagging is one of the methods (MyWeb 2 is hands-down my favorite social bookmarking tool as it makes Yahoo Search the best search engine for me by a long shot because it focusses on my vocabulary and interests. Were my interests focussed on model railroading or knitting a tool along these lines would be far more valuble than any other tool. Finding new items, as well as the gems that are hidden, is quite tough on the web today and I don't see the popularity tools doing anything to fix this.

Does this mean that the popularity tools do not work? No, but their usage is limited.



March 9, 2006

Microsoft Live Image Search

I have been rather quiet about my trip to Microsoft as part of their Search Champs v.4. This trip was mid-January and I was rather impressed with the what Microsoft showed. The focus was late-stage beta for MS Live products and things that were a little more rough. Last week Expo launched, which is a rather cool classified site along the lines of edgio and Craigslist. Expo did not launch with anything ground breaking, but that could be coming. None-the-less it is refreshing to see this kind of effort and interest coming out of Microsoft.

Live Image Search is a Great Web Interface

One of the products that was stellar and near launch that we saw was Live Image Search (shown with vanderwal - what else). Image search was stellar as it is quite similar to Apple iPhoto with its interface, but built for the web. Take Live Image search for a spin. No really, scroll, mouse over, change the thumbnail size on the fly. It is fast and responsive. I am quite impressed.

Oh, since I am on a Mac, I have been using Firefox/Camino to view Live Image search and it works just as wonderfully as it did in the demos on Windows with IE. I think Microsoft understand that the web is a platform, just like Windows and Mac. Microsoft gets that the web as a platform must work on top of other OS platforms. The web browser is an OS agnostic application and must remain so. Microsoft seems to understand that when building for the web it should work across browsers and OS platforms otherwise it is just developing for an OS, but that is not the web. The proof in this will be when Microsoft releases an Live toolbar for Firefox that has all of the access and functionality of the IE toolbar.

More to Come

I am really waiting for another product to get launched or closer to launch as I really think Microsoft will have a good product there too. It is something that really is of interest to me. It really seemed like the Microsoft people we worked with were really listening to our feedback.

Color my opinion changed toward Microsoft. Not only are they doing things of interest, but they are shipping. They are not only trying to get the web, but they have brought in people who understand and know what direction to head. I went to Microsoft out of curiosity and found something that went against my notions of what they were doing. Microsoft get the web in a similar manner to the way that Yahoo does, it is about people with real problems.

Where is my Mac?

Am I giving up my Mac? No. Hell no. My OS works the way that I work and does not get in my way. I don't spend time swearing at it or messing with it. I do the things I need to do for my job and life using technology to augment that effort. Apple has been doing this for years and I don't want to mess up a very good thing.



March 8, 2006

Ray Ozzie Demos Live Clipboard for the Personal InfoCloud

Boy, did I whine too early! As Jyri blogs, Ray Ozzie demos a desktop to blog structured information tool. Ray demonstrated a potential (or is it real) tool from Microsoft, Live Clipboard. A set of screen captures of the Ozzie demonstration of Live Clipboard shows what they are up to. It is killer stuff that really solves real problems people have in living their life with digital information across their devices and platforms. He focusses on structured information, which is all around us, or should be all around us.

Ray Ozzie is one of my favorite geeks. I would have some extremely serious Microsoft love if Microsoft follows the Ray Ozzie vision of technology rather than that of the buffoon Steve Balmer. Ray has the vision and understanding that Bill Gates had for the desktop, but never showed beyond that. Balmer just seems to do more damage to Microsoft than any benefit (what is his benefit?) he provides. Where as Ray just flat out rocks by being brilliant (in a visionary to real product way), calm, and a wonderful communicator. Ray built one of my favorite tools, Groove, but stopped non-Microsoft version far too early as that could be THE killer app of the decade (last 10 years). If Groove were platform and device agnostic it would be the best thing going, but it will have to settle for a good app that has boundary limitations.

Ray is bright and understands the problems that real people have with digital information and focusses along the lines of the Personal InfoCloud for solutions. He seems to show not only tools, but simple solutions for real people to use. It is what Microsoft needs (that and to ship) and what the industry needs. So far Apple is one of the few big (non-web) companies in the space providing simple solutions that work to resolve the problems of real people as they interact with digital information and media.



Upcoming Presentations and Conferences

Things have been a little busy around these parts, but activity and early Spring allergies will not keep me from letting you know that the road show is beginning again.

SXSW

I am heading off to SXSW Interactive to participate in Tagging 2.0 Panel where we will discuss growth, changes, and new ideas in the realm of tagging.

I will also be hanging out with the Web Standards Project (WaSP) people as we are having our WaSP Annual Meeting open to the public.

This year looks to have some killer content at SXSW, not that it has not in the past, but there are more things than ever that I am interested in attending. I certainly hope they found larger spaces this year. Usually the corridors are overly enticing, but the session rooms could pose a challenge this year. I am looking forward to hanging, chatting, learning, and recharging my web vibe.

IA Summit

I am headed to the IA Summit in Vancouver, British Columbia later in March. I am on the Wireframing Challenges in Modern Web Development panel, which I will be moderating Nathan Curtis, Livia Labate, Bill Scott, and Todd Warfel. We will be looking at the wireframing challenges and solutions of the current web.

I am also presenting my IA for Efficient Use and Reuse of Information. As the web 2.0 meme rings out we realize there is a greater need beyond that as people actually want to use and reuse the information in their own personal information workflows and not always in one web application. I will focus on granular content inventories as well as how to identify content objects for information reuse and set the structure of that information for better use and reuse.

I am incredibly happy to see that Kevin Chang (along with Jane Jao) are presenting Communicating with Comics as a panel as well as a full day workshop. This could be the hidden golden nugget at the IA Summit.

XTech

I will be heading to Amsterdam, Netherlands for XTech in May. I am presenting "Developing for the Personal InfoCloud" on Thursday May 18. I will be discussing the Model of Attraction and Come to Me Web as foundations to focus on building for personal use and reuse of digital information and objects.

Microlearning Conference 2006

I will be one of the keynote speakers at the Microlearning Conference in Innsbruck, Austria held on June 8-9, 2006.

More to Follow

There are a few more that will be added shortly. I am also keeping busy with in-house presentations on the Come to Me Web, Personal InfoCloud, Folksonomy, and other related topics. If you would have an interest in having me present at your conferece, workshop, or an in-house event please contact me.



February 20, 2006

Ma.Gnolia Review and Color Me Disapointed

I have been digging around Ma.gnolia since it became public and I am finding it missing a lot of things. It is closer to Yahoo! MyWeb2 than del.icio.us but not doing things as well. The design is nice to look at, but there is too much white space and it requires a lot of scrolling. Watching people use del.icio.us, MyWeb, and the many other social bookmarking tools I see scrolling inhibits finding information, as having bits of information in the same line of focus draws lines of connection for the person using the site and this is a great value for the person using the tool.

Rating Bookmarks and Retention Modes

The rating bookmarks is something people say they want, but it is not used to often. People only bookmark what they like, they do not bookmark things they have no interest in. In spending time talking to people using social bookmarking tools they have two or three retention modes: self-interest, others have interest whom the individual values that the person uses as a filter for their attention, and community tagging.

Private Bookmarks and Community

Ma.gnolia has two modes for privacy, on and off. MyWeb2 adds community, which is extremely valuable. MyWeb2 even needs refinement on this front to make that more granular to greatly help findability and valuable community filtering. Not including these social aspects leaves Ma.gnolia behind in the field with a lot of catching up to do.

API, Walled Garden, and In-site Findability

Lacking an API is a serious problem, but it may be in the site somewhere, but the information is really not easily found on the Ma.gnolia site. This seems to be a nice gesture that Ma.gnolia wants to be their own user community, but that is the thinking of two or four years ago. Communities are opening up and walled gardens are opening to let the information and beauty get discovered.

There is Good

All is not needing improvement. I love the beauty of the site. The broad folksonomy well, as the person tagging is clear, the object tagged is clear, and the tags are clear. The ability to pivot when using two of the objects to find the third. I do like the Ma.gnolia approach of marketing by using visible celebrities tagging on their site.

Saving Bookmarks and Wrap-up

Lastly, Ma.gnolia touts their saved pages, but many social bookmarking services provide this service (well, accept del.icio.us as it is missing this component). It seems Ma.gnolia was targeted as a del.icio.us alternative, but those are a dime a dozen. There is nothing new in Ma.gnolia and many things that could have been and should be done a lot better. As I read the Ma.gnolia site is sounds like it is believed to be fully baked at this point, which I deeply hope it is not as this should be a start of the project and quickly fix the project and listen to users.



January 1, 2006

For Many AJAX is Not Degrading, But it Must

A little over two months ago Chad Dickerson posted one of the most insightful things on his site, Web 0.1 head-to-head: 37Signals' Backpackit vs. Gmail in Lynx. You are saying Lynx? Yes! The point is what 37Signals turns out degrades wonderfully and it is still usable. It could work on your mobile device or on a six year old low end computer in Eritrea in a coffee house or internet cafe (I have known two people who have just done that in the last year and found Gmail did not work nor did MSN, but Yahoo did beautifully).

Degrading is a Good Thing

Part of my problem with much of the push towards AJAX (it is a good, no great thing that XMLHTTPRequest is finally catching on). But, it must degrade well. It must still be accessible. It must be usable. If not, it is a cool useless piece of rubbish for some or many people. I have been living through this with airline sites (Continental), commerce sites (Amazon - now slightly improved), actually you name it and they adopted some where in this past year. In most cases it did not work in all browsers (many times only in my browser of last resort, which by that time I am completely peeved).

When Amazon had its wish list break on my mobile device (I (and I have found a relatively large amount of others this past couple years doing the same thing) use it to remember what books I want when I am in brick bookstores and I will check book prices as well as often add books to my wish list directly) I went nuts. The page had a ghastly sized JavaScript, which did some nice things on desktops and laptops but made the page far too large to download on a mobile device (well over 250 kb). In the past few weeks things seemed to have reversed themselves as the page degrades much better.

Is There Hope?

Chad's write-up was a nice place to start pointing, as well as pointing out the millions of dollars lost over the course of time (Continental admitted they had a problem and had waived the additional phone booking fee as well as said their calls were up considerably since the web redesign that broke things for many). Besides Chad and 37Signals I have found Donna Mauer's Designing usable rich internet applications as a starting point. I also finally picked up DOM Scripting: Web Design with JavaScript and the Document Object Model by Jeremy Keith, which focusses on getting JavaScript (and that means AJAX too) to degrade. It is a great book for designers, developers, and those managing these people.

I have an awful lot of hope, but it pains me as most of us learned these lessons five to seven years ago. Things are much better now with web standards in browsers, but one last hurdle is DOM standardization and that deeply impacts JavaScript/DOMScripting.



September 25, 2005

Web 2.0 Mash-ups and the Model of Attraction

I posted a write-up on Mash-ups and the Model of Attraction, which explains the Housing Maps through the Model of Attraction lens.

Read and comment over at Personal InfoCloud.



August 19, 2005

Yahoo! MyWeb Imports Del.icio.us Bookmarks and More Observations

Yesterday's post, MyWeb 2 Grows Up Quickly into a Usable Tool, had part of my answer delivered today by e-mail. Yahoo! had already built a del.icio.us import tool (as well as an Internet Explorer bookmark, Yahoo bookmark, and RSS import tools) to grab your bookmarks and tags out from del.icio.us.

My import went well, um it took four attempts to get all 1,440 of my bookmarks into Yahoo MyWeb 2, but they are all there along with the 20 or so I had stored in MyWeb already. I wish it could have kept the dates from my del.icio.us bookmarks as the time puts those links in context for me with other things I was working on at the time I made the bookmark.

I am not abandoning my del.icio.us bookmarks and will keep feeding it as it is my only easy option at work at the moment. Now I am interested in a JavaScript bookmark that would post to both MyWeb and del.icio.us from the same form. There is community around one's social bookmarks as I know there are people that pull my del.icio.us bookmark feed into their aggregator, just I do that with other's bookmarks. This is part of their being social, yes?

Now I want to play with MyWeb with my 1,459 plus pages in it. As a personal bookmarking tool this will be a good test. I am now also curious with searching with Yahoo! if my own bookmarks will appear on the search page. This would be nice as I found Google somewhat scary when I started seeing my own blog posts showing up in searches I was doing from work. But, I started my blog (nearly five years ago) as a note to self tool, which also happened to be open to everybody else in the world. It is my outboard memory. This is also the reason I started my own personal site nearly 10 years ago, as a link tool so I could keep access to my web links from any web connection I could get. A lot has changed in these nearly 10 years, but so much has stayed the same.

I have a laundry list of interface changes I would love to see in MyWeb that I will be shooting to them that are interface related. I also have many social network improvements for their tool to get more fine grained in their connections between people in the social engine, which may take more than just a few e-mails.



August 17, 2005

User Experience Design in the Come to Me Web?

A question came up with Rashmi in the week prior to the BayCHI Web 2.0 event that I thought would definitely come up at the panel in the Q&A session, but most of the questions related to the application and technology side of things.

As content can be repurposed in and pulled into various tools with drastically different presentations than the sites they sit within. There seems to be a logical question as to the value of the user experience of the initial site. We are spending a lot of time, effort, and resources building optimal user experience, but with more and more of the content being consumed in interfaces that do not use the user experience should we spend less time and resources on perfecting it?

One answer is no, things are fine the way they are as the people that still consume the information in the traditional web manner (is it too early to call it traditional web manner?) are a narrower audience than the whole of the people consuming the information. The design of the site would have to add value, or provide additional service to continue enticing people back. I have been talking about the Perceptual Receptor in the Model of Attraction for a few years and the sensory components of design, look, and appeal should be targeted to the expected users so it fits their expectations and they are attracted to the content they are seeking in a manner that is appealing to them.

The converse to this is we are spending too much time on the ephemeral in relation to the benefit. With increasing consumption of the information done though RSS/ATOM feed readers and aggregators on the desktop, mobile, or web (as in Bloglines or My Yahoo) interfaces, which nearly all strip the presentational layers and just deliver the straight content with the option for the person to click and get to the site we developed. Information is also pulled together in other aggregators as summaries on various websites and versions e-mailed around. The control of the user experience has drifted away from the initial designer and is in the hands of the tools aggregating (some provide presentational layers from the content owners to show through on the aggregators), or the people consuming the information that choose their own presentation layer or just strip it for other uses.

With content presentations in the hands of the people consuming and not the crafting designer how does branding come through? How does the richer integrated interface we spent months designing, testing, and carefully tweaking? Branding with logos may be easier than the consistent interface we desire as the person consuming the content has a different idea of consistent interface, which is the interface they are consuming all of the information in. People have visual patterns they follow in an application and that interface helps them scan quickly for the information they desire.

Where the content creator puts their content out for aggregation in XML related feeds, they have made a decision at some level that having their content in the hands of more people who want it is more important than a unified user experience. Consumption of the media has a greater impact than fewer people consuming a preferred experience. All of the resources we put into the refined user experience is largely for the user's benefit, or at least that is what we say, but it is also for the business benefit for consistent branding and imprinting. The newer consumption models focus on the person and their getting the information and media they want in the easiest and their preferred manner for that person.

Is there an answer? One single answer, most likely not. But, I personally don't think we and crafting designer have a great say at this point. As tools people use mature, we may get more control, but optimally the person consuming is the one in control as they want to be and should in the "come to me web".



July 22, 2005

Make Nice with Mobile Users Easily

Those interested in making friendly with their mobile users trying to consume their content aimed at the desktop browser market should take a peek at Make Your Site Mobile Friendly by Mike Davidson. This is one method that makes for a little less sweat and keeps some dollars in our budgets for other needs.



June 2, 2005

Replacement RSS and XML Button

Mike just posted a killer international and language-free RSS logo button on his site. I really like it. Mainly is works for those of use who understand the RSS text version, but for those who are not as technically forward or in non-English/Western languages this could still work. The RSS and XML text on the buttons always need explanation to those not familiar with the terms. The end of many of the tutorials is often, "just click it, you do not really need to know what it means, just click". Something tells me Mike is on to something profound yet so wonderfully simple.



May 1, 2005

The Art of the Pivot

We live life linearly, but there are many tangents and crossing points. Physical life makes surfing those tangents not an easy task, but it is part of the brilliance of digital life to surf serendipitously with purpose. Every now and then, with more increasing regularity I find myself in awe (yet with each occurrence with banality creeping in) of the tangential currents that draw life closer and the world smaller.

Flickr provided this evening's wonderful spark. While peering through the lens of my friends and "contacts" photos I clicked on one that had a familiar scene, it was not that I knew the people in the photo, but it was the table, cups, and feel of the place. It was a photo in the Pork Store on Haight Street. I have had so many wonderful breakfasts there from when I live behind the restaurant on Waller, to trekking over from where I lived on Arguello, to the pilgrimage on nearly every trip I make to San Francisco.

What made this particular photo special was not that I easily recognized the scene, but I double checked in Flickr's tags to see a "porkstore" tag. I clicked the tag to see if that photographer had entered more photos in the Pork Store, but no. I clicked to see "all other public photos tagged with porkstore". In doing this I saw in the thumbnail somebody I thought I recognized. I clicked to the larger photo to ensure it was somebody I had just met yesterday. The world just shrunk.

What was the point of this? It is the ability to pivot or surf in new direction that is related to where we are all thanks to the hyperlink and meta information. As the web has changed my perception of what is right and possible in the world, I increasingly find one of the major differentiators between physical life and digital experiences is the pivot. Including hyperlinks or means to pull information closer to you that is tangential to the current desire or direction. When relevant information is not hyperlinked it is lacking the pivot. Or when there is a lack of ease to find associated information that is relevant to what is in the browser and relevant to the person consuming the information or object on their screen it is frustrating for the user and disappointing as a developer knowing the ease of the solution and the great value it adds.

Oddly, one of the interfaces I love also bothers me for its lack of the pivot. The iPod is great, but it is missing one pivot option that is now driving me nuts. When in Shuffle mode and I hear a song I like by an artist I like often want to pivot and listen to more of that artist or that album. This should be an option on the center button, just like getting to add song rating, scroll through the song, etc. Not only is it in Shuffle mode it is when listening to mixed playlists or soundtracks. It should not be that difficult to implement, one of the screens clicked to from the center button, while listening to a song, should bring up a "listen to more by this artist or album" option. Then life would be so much better.



April 25, 2005

State is the Web

The use and apparent mis-use of state on the web has bugged me for some time, but now that AJAX, or whatever one wants to call "XMLHttpRequests", is opening the door to non-Flash developers to ignore state. The latest Adaptive Path essay, It's A Whole New Internet, quotes Michael Buffington, "The idea of the webpage itself is nearing its useful end. With the way Ajax allows you to build nearly stateless applications that happen to be web accessible, everything changes." And states, "Where will our bookmarks go when the idea of the 'webpage' becomes obsolete?"

I agree with much of the article, but these statements are wholly naive in my perspective. Not are they naive, but they hold up examples of the web going in the wrong direction. Yes, the web has the ability to build application that are more seemless thanks to the that vast majority of people using web browsers that can support these dynamic HTML techniques (the techniques are nothing new, in fact on intranets many of us were employing them four or five years ago in single browser environments).

That is not the web for many, as the web has been moving toward adding more granular information chunks that can be served up and are addressible. RESTful interfaces and "share this page" links are solutions. The better developers in the Flash community has been working to build state into their Flash presentations to people can link to information that is important, rather than instructing others to click through a series of buttons or wait through a few movies to get to desired/needed information. The day of one stateless interface for all information was behind us, I hope to hell it is not enticing a whole new generation of web developers to lack understanding of state.

Who are providing best examples? Flickr and Google Maps are two that jump to mind. Flickr does one of the best jobs with fluid interfaces, while keeping links to state that is important (the object that the information surrounds, in this case a photograph). Google Maps are stunning in their fluidity, but during the whole of one's zooming and scrolling to new locations the URL remains the same. Google Map's solution is to provide a "Link to this page" hyperlink (in my opinion needs to be brought to the visual forefront a little better as I have problems getting people to recognize the link when they have sent me a link to maps.google.com rather than their intended page).

Current examples of a poor grasp of state is found on the DUX 2005 conference site. Every page has the same URL, from the home page, to submission page, to about page. You can not bookmark the information that is important to yourself, nor can you send a link to the page your friend is having problems locating. The site is stateless in all of its failing glory. The designer is most likely not clueless, just thoughtless. They have left out the person using the site (not users, as I am sure their friends whom looked at the design thought it was cool and brilliant). We have to design with people using and resusing our site's information in mind. This requires state.

When is State Helpful?

If you have important information that the people using your site may want to directly link to, state is important as these people will need a URL. If you have large datasets that change over time and you have people using the data for research and reports, the data must have state (in this case it is the state of the data at some point in time). Data that change that does not have state will only be use for people that enjoy being selected as a fool. Results over time will change and all good academic research or professional researchers note the state of the data with time and date. All recommendations made on the data are only wholly relevant to that state of the data.

Nearly all blogging tools have "permalinks", or links that link directly to an unchanging URL for distinct articles or postings, built into the default settings. These permalinks are the state function, as the main page of a blog is fluid and ever changing. The individual posts are the usual granular elements that have value to those linking to them (some sites provide links down to the paragraph level, which is even more helpful for holding a conversation with one's readers).

State is important for distinct chunks of information found on a site. Actions do not seem state-worthy for things like uploading files, "loading screens", select your location screens (the pages prior and following should have state relative to the locations being shown on those pages), etc.

The back button should be a guide to state. If the back button takes the user to the same page they left, that page should be addressable. If the back button does not provide the same information, it most likely should present the same information if the person using the site is clicking on "next" or "previous". When filling out an application one should be able to save the state of the application progress and get a means to come back to that state of progress, as people are often extremely aggravated when filling out longs forms and have to get information that is not in reach, only to find the application times out while they are gone and they have to start at step one after being many steps into the process.

State requires a lot of thought and consideration. If we are going to build the web for amateurization or personal information architectures that ease how people build and structure their use of the web, we must provide state.



April 22, 2005

Annotated New York Times

The Annotated New York Times is the best interface for blog coverage out there. Feedster and Technorati are leagues behind in their presentation compared to this. I had not been to BlogRunner in a while, but it has grow-up too. The interface, interaction, and presentation are dead-on for an intuitive tool. Bravo.

I do wish it were easier to find book review annotations more easily, such as by author or book title.



April 10, 2005

Simplicity Through Granular Complexity

We must understand and embrace the granular and complex to make things simple for the person.



November 6, 2004

Model-T is User Experience Defined

Peter Boersma lays out Model T: Big IA is UX. I completely agree with this assessment and view. The field of Information Architecture is very muddled in the eyes of clients and managers as those pitching the services mean different things. Personally I think Richard Saul Wurman's incredible book on information design labeled "Information Architecture" caused a whole lot of the problem. The little IA was evident in the Wurman book and there are many concepts that were delivered to the IA profession from that book, but it was largely about information design.

Getting back to Peter Boersma's wonderful piece, the Model-T hits the correlated professions and roles dead on. This is essentially how things are organized. There are some of us that go deep in more than one area and others that are shallow in most, but also tend to provide great value.



October 8, 2004

Web 2.0: Source, Container, Presentation

At Web 2.0 Jeff Bezos, of Amazon stated, "Web 2.0 is different. It's about AWS (Amazon Web Services). It's not on the web site for users to see. It's about making the internet useful for computers.". This is very appropriate today as it breaks the information model into at least three pieces: source, container, and presentation. Web 1.0 often had these three elements in one place, which really made it difficult to reuse the information, but even use it at times.

The source is the raw information or content from the creator or main distributor. The container is the means of transporting the information or content. The container can be XML, CSV, text, XHTML, etc. The presentation is what is used to make the information or content human consumable. The presentation can be HTML with CSS, Flash, PDF, feed reader, mobile application, desktop application, etc.

The importance of the three components is they most valuable when they stand alone. Many problems and frustrations for people trying to get information and reuse it off the web has been there has not been a separation of the components. Take most Flash files, which tie the container and the presentation in one object that is proprietary and can be extremely difficult to extract the information for reuse. The same also applies to PDF files as they too are less than optimal for sharing information for anything other than reading, if the PDF can be read on the device. As mobile use of the internet increases the separation is much more valuable. The separation has always been the smart thing to do.

Today Google launched a beta of their Google SMS for mobile devices. The service takes advantage of the Google web services (source) and allows mobile users to send a text message with a query (asking "pizza" and providing the zip code) and Google responds with a text message with information (local pizzerias with their address and phone numbers). The other day Tantek demonstrated Semantic XHTML as an API, which provides openly accessible information that is aggregated and reused with a new presentation layer, Flash.

More will follow on this topic at some point in the not too distant future, once I get sleep.



September 26, 2004

Preview of Visual Rhetoric in a Digital World

I went on a little book buying spree this past week as I am finishing reading the last binge buy or two. I picked up a couple O'Reilly reference books (will review them later) and a few books from the interaction design, cogsci, and information design arena. The one that is standing out in as I preview them is the Visual Rhetoric in a Digital World : A Critical Sourcebook by Carolyn Handa. This book is a collection of essays and articles from various well quoted and referred to designers, writers, and academics. Looking through the references and end-notes the heros of communication research are used for the foundations of those chosen to write. Visual Rhetoric is focussed on the academic world, but if we are not learning every day we will never get better, and this book could fill in the gaps.

The book is broken into five sections: Toward a Pedagogy of the Visual, The Rhetoric of the Image, The Rhetoric of Design, Visual Rhetoric and Argument, and Visual Rhetoric and Culture. The names of the writers that jump out are Gunter Kress, Catherine L. Hobbes, J.L. Lemke, Rudolph Arnheim, Roland Barthes, Scott McCloud, Jeffery Keedy, Jessica Helfand, Keith Kenney, Michele S. Shauf, Richard A. Lanham, Robert Horn, and Bell Hooks drew my attention. I have a very strong feeling this will be a great resource. I don't think it will bump Digital Ground by Malcolm McCullough from my vote for the best book I have read this year, but it is proving 2004 is a very strong year for books.



September 1, 2004

Gordon Rugg and the Verifier Method

In the current Wired Magazine an article on Gordon Rugg - Scientific Method Man (yes, it is the same Gordon Rugg of card sorting notoriety). The article focuses on his solving the Voynich manuscript, actually deciphering it as a hoax. How he goes about solving the manuscript is what really has me intrigued.

Rugg uses a method he has been developing, called the verifier approach, which develops a means critical examination using:

The verifier method boils down to seven steps: 1) amass knowledge of a discipline through interviews and reading; 2) determine whether critical expertise has yet to be applied in the field; 3) look for bias and mistakenly held assumptions in the research; 4) analyze jargon to uncover differing definitions of key terms; 5) check for classic mistakes using human-error tools; 6) follow the errors as they ripple through underlying assumptions; 7) suggest new avenues for research that emerge from steps one through six.

One area that Rugg has used this has been solving cross-discipline terminology problems leading to communication difficulties. He also found that pattern-matching is often used to solve problems or diagnose illness, but a more thorough inquiry may have found a more exact cause, which leads to a better solution and better cure.

Can the verifier method be applied to web development? Information Architecture? Maybe, but the depth of knowledge and experience is still rather shallow, but getting better every day. Much of the confounding issues in getting to optimal solutions is the cross discipline backgrounds as well as the splintered communities that "focus" on claimed distinct areas that have no definite boundaries and even have extensive cross over. Where does HCI end and Usability Engineering begin? Information Architecture, Information Design, Interaction Design, etc. begin and end. There is a lot of "big umbrella" talk from all the groups as well as those that desire smaller distinct roles for their niche. There is a lot of cross-pollination across these roles and fields as they all are needed in part to get to a good solution for the products they work on.

One thing seems sure, I want to know much more about the verifier method. It seems like understanding the criteria better for the verifier method will help frame a language of criticism and cross-boundary peer review for development and design.



June 30, 2004

The User's Mind and Novelty

My commute-time reading of Steven Berlin Johnson's book, Mind Wide Open included the discussion of attention today, toward the end of Chapter 5, as Steven pointed out that Dopamine regulates the "novelty-seeking" axis. I began to think about MTV, Web development, advertising, and other entertainments. It seems much of the creative force in entertainment and design is aimed at triggering the novelty-seeking part of our brain to draw attention. I throw Web development in there as there is a desire for over decorating and using cool Flash (I love Flash, but it is often used as a container for content, which inhibits the easy consumption of the information) where it is not best used.

This also reminded me of a rough theory about executives and content owners and their understanding of Web design. The content owners and managers that get involved with their Web development want exciting and flashy sites developed because they are bored with their content. They have been working with their content for years and it is not interesting to themselves any longer, in short it is work not fun and the Web is fun. There seems to be a correlation to the formality of the content and the desire for Flash and over-the-top visual design. The finance and budget people want a banker lamp with words moving out of them. The legal department wants highly-graphic backgrounds for their text.

The cure for this injection of excitement is turning the focus to the users of the content, that are not bored with the information and need to find the information and are often craving the information. Focussing the content owner on how to make the words that are important and the text of desired information easy to consume helps turn the situation from decoration that distracts the user. The next step is to user test and show the roadblock, if not worse, that stands between the user and their desired information.

In terms of "novelty-seeking" for the users, their desired information is often the novelty. On information sites the users what to come and get what they want easily and quickly. Providing clarity to help the user get that which they need is the best service. The design should not be boring, but should be well though out to help direct the user's attention to what will help them the most. Information design skills and a solid understanding of how to use the medium well will benefit the user greatly as it will the content owners.



May 30, 2004

Make My Link the P-link

Simon hit on plinks as an echo to Tim Bray's comments and variation on Purple Numbers (Purple Numbers as a reference). As I have mentioned before, page numbers fail us and these steps are a good means to move forward.

Simom has also posted in more plinks and in there points to Chris Dent's Big Day for Purple Numbers.

I have been thinking for quite some time about using an id attribute in each paragraph tag that includes the site permalink as well as the paragraph with in that entry. This would look like: <p id="1224p7">. This signifies permanent entry 1224 and paragraph 7 with in that entry. What I had not sorted out was an unobtrusive means of displaying this. I am now thinking about Simon's javascript as a means of doing this. The identifier and plink would be generated by PHP for the paragraph tag, which would be scraped by the javascript to generate the plink.

The downside I see is only making edits at the end of the entry using the "Update" method of providing edits and editorial comments. The other downside is the JavaScript is not usable on all mobile devices, nor was the speed of scrolling down Simon's page that fluid in Safari on my TiBook with 16MB of video RAM.



April 11, 2004

Using Section 508 to Improve Access to Information for Everybody

I will be speaking at STC in Baltimore (STC conference listed in Upcoming.org) on the subject of Using Section 508 to Improve Internet Access to Information for Everybody. It has been wild to watch people spend far more time and energy trying to shirk accessibility requirements than do what is needed. Meeting Section 508 (accessibility) requirements is rather easy, well for those that are even partially competent. One great benefit of accessible sites is the breadth of users that benefit from the steps taken to meet accessiblility requirements.

Oddly, there are those that are against meeting accessibility requirement. The only logical explanation is these people are not interested in getting their information into the hands of those that can use the information. Or another possible explaination is the producers of the information love irony.

Ironically, the FCC posts nearly all of its documents in PDF. Most of these documents are not even remotely accessible (accessibility is not fungible for 508 complient, as an item can be defined as accessible but still not meet Section 508 compliance, as accessibility is a very widely defined term). The irony is the organization that is behind pushing for mobile connectivity provides document that 95 percent of mobile users can not use on a mobile device. It seems the FCC just does not care (I would certainly hope they know better).



December 3, 2003

Tog explains good design on bad products

Bruce 'Tog' Tognozzini writes When Good Design is => a Bad Product.

You take a mediocre product and rework the design to make it better. Your design is a success, by any reasonable measure, but the resulting new release is actually worse. You redouble your efforts and matters become untenable. It doesnĂ­t matter how brilliant and effective your designs, the more they improve the product, the less usable the product becomes.

The article is filled with wonderful illustrations that will help us better understand how to make better products.



October 3, 2003

Raskin's Zooming Interface

Jef Raskin opens up a public demo of THE Zooming Interface. This interface is done with Flash for this demo of the concept. I find the tool very cool, but a wee bit buggy.

Read through the THE information to find out more about this open source project.



October 2, 2003

Compassion and the crafting of user experience

Adam provides a good form versus function essay in his Compassion and the crafting of user experience post. Make the time to read. Once again design without function is an unusable product, but function with good design is very enjoyable. Top designers understand the balance of form and function and make decisions on how the design will impact use. Those that are not to this point yet, do not have command of their craft, which should be a goal.



September 9, 2003

Getting Site maps and Site indexes right

Chiara Fox provides and excellent overview site maps and site indexes in her Sitemaps and Site Indexes: what they are and why you should have them. This overview and is very insightful. Many experienced users find well developed site maps very helpful.

The odd thing is that for the great assistance site maps and site indexes provide, new users and even general users rarely turn to these assistive tools. In the past five years I have only seen one or two users click on the site map or index in user testing sessions. When questioned why the user often states they do not find the tools helpful (read Chiara's article to build better tools) or they did not know to look for the links.



August 25, 2003


August 4, 2003

Antartica goes DHTML not Flash

Tim Bray explains why Antartica will be using DHTML and not Flash for its Visual Net application. These are some of the same problems I have with using Flash as a user in applications. It is very hard to get the interface close to right in Flash, which when compared to relatively easy to get it exactly right in (D)HTML (and yes I know the exactly right is a comparison of HTML to HTML, but there are millions, if not billions of people that have learned this interaction process).



July 24, 2003

Typeface indicates nice weather

The New York TImes Circuits section covers weather sensitive typefaces. The Dutch designers Erik van Blokland and Just van Rossum of LettError developed a malleable typeface that changes the form based on weather conditions. This would enable a person to perceive changes in the weather as they were reading their news or other information, all this done to changes in the typeface, which is being read for other content.

Samples of this work can be seen at the University of Minnesota Design School where a twin typeface demo is available as well as the temperature sensitive typeface.

These tools are not innately learned but would take time and instruction to get the user to the sensing ability. This type of secondary communication (the primary channel of information expression is the information being communicated in the content that the typeface is spelling out. Those of us that use and are attuned to our computer's audible cues do not have to think there is an error in the system, but it is conveyed in an audible tone that we recognize and associate with some state of being or in condition. Changing typefaces would be another cue to the world around us.



July 20, 2003

Jeffrey Veen on the State of the Web

Digital Web interviews Jeffrey Veen who discusses the current state of Web development. This is must read to understand, to not only understand where we are today, but also how Web teams are comprised today.

Remember when Web sites used to have huge home pages constructed entirely out of images so that designers could have control over typefaces? Thankfully, thatĂ­s mostly a thing of the past now. We all understand that speed is crucial in usability and, therefore, success. The designers who are left nowĂłthe ones who have succeededĂłare the ones with an aesthetic that is based on what the Web is capable of, and not some antiquated notion of graphic art applied as decoration to some obscure technical requirements.
Also, specialization is creeping into our industry and thatís a great thing. Weíre seeing Web design split into disciplines like interaction design, information architecture, usability, visual design, front-end coders, and more. Even information architecture is subdividing into content strategists, taxonomists, and others. I think we can safely say that there is no such thing as a ìWebmasterî anymore.

There are many more gems in this interview, including the state of Web standards and poor job Microsoft is doing to allow the Web move forward. (Jeffrey Veen's observations can regularly be found at Jeffrey Veen's online home.



May 29, 2003

Design for real users

Chad highlights an excellent design perspective, "design for real people". Real people are rushed (at least in the parts I am familiar with), tired, distracted, etc. It is not those in the perfect lab setting that are important, but those actually living life trying to find the information for a report that was due COB yesterday, while trying to arrange for a new print cartridge from the help desk that never seems to (not my life, but one I have observed).

Maybe when we are doing user testing we arrange for phone calls and messages to be hand delivered. When I was doing usability testing on a somewhat regular basis, I always did the testing at the user's desk to see their computer setup and other things that may be interfering with usage. I have noticed that pale colors do not work well in workspaces with direct sunlight, which visual designers have used darker color palettes and reduced "I can not find it" complaints.



May 10, 2003

Presentation switching demo with CSS at Zen Garden

The separation of content and presentation is and has been extremely important. There have been many developers and designers that have showed there CSS-wares for switching presentation over the past two or three years, but Zen Garden is one of my favorites. The Zen Garden is currently functional (many others have replaced their presentation switching sites for no option presentation in the past year) and it provides a wide variety of styles and layouts. I hope Zen Garden sticks around for a while so it can be used as a great showcase for what can be done.

I am also liking Zen Garden as the various styles provide insight into the placement of headers and content. Not only do the different presentations provide different styles, but the user interface with the information drastically changes from style to style. This differing interface showcase is a great tool to help people understand the importance of presentation and understanding the user. Different audiences may have strong preferences or attraction to the various presentations and testing of the various interfaces most likly would generate widely different results with various user groups. [hat tip Eric Meyer]



March 27, 2003

Questioning Evaluation Techniques

A healthy questioning of evaluation techniques in Henry Lieberman's Tyranny of Evaluation



March 22, 2003

37signals Takes a Whack at Google

37signals provides 37BetterGoogle. Yes, the folks at 37signals who focus on building more usable interfaces through simple design, have takn a whack at improving the Goolge interface. 37signals provides a brief discussion of their added alternate search elements that can help aid the user more easily find that which they were seeking.

In a sense the interface modification offers similar searches to the user. This falls directly in to the information foraging direction of providing the user other attraction points that may get the user closer to the exact information that desire. The Google search may be returning information that is very close to what they are seeking, but a minor tweak of the search can provide more direct results.

This seems to be much like offering the user breadcrumbs. As most of us are aware not all users come to a site through the top level page. In fact you will most likely find less than half of the users of a site come in through the front door. Tools like Google give the user a means to get to the information they desire more quickly and easily. But, when a user comes to your site through a search they may not have dropped into the exact information they are seeking. It is up the the site owners to provide access points to similar information or information that is up one level (as often an external search will dump a user into a detail page of a site because of how search tool's weigh various pieces of content). Breadcrumbs on a page will provide the user with the ability to get to a page that may link to other related detailed pages.



February 11, 2003

Build your ideal creative team and other articles

Boxes and Arrows serves up three great articles right now. George Olsen shares his R&D (Relevant & Desirable article discussing the need for vision driven design in user-centered design. Scott McDaniel offers up What's Your Idea of a Mental Model?. My favorite of this current bunch is Erin Malone's Modeling the Creative Organization in which Erin walks through how to put together her idea of an ideal creative team. Her discussion is provides insight into a great approach.



December 10, 2002

Model of Attraction Outline - Version 1

The Model of Attraction ouline version 1 is now posted. The outline has been structured to set up a structure for filling in the blanks and providing a better strucutre for understanding the MoA. Outlines are my foundations for writing more serious works. Outlines help me find holes and provide a structure to rest content upon. This verion is largely attributed a train ride to Philly that allowed me time and untethered space to think, order, and write.

Please comment if you are so inclined. Find holes are areas that do not seem fully fleshed out enough. Thank you in advance.



November 20, 2002

Redesign explained

You most likely have noticed. There has been a redesign here. This new site is nearly all XHTML and using CSS box model. Going through this process introduces one to all the bug that browsers have that you need to work around. I found that IE 5.5 and up on the PC is horribly buggy and does not follow standard box model too well. Netscape 7 on the PC is the best browser. On Mac OS X the best browser has been Navigator/Chimera and IE 5.2 (through this Chimera became my favorite browser on most any platform).

You dare ask why the redesign? Well it was well past time. The last design had been around for a year or so and the CSS was giving me fits. I really wanted cleaner markup and I wanted to have a font size that scales. I believe that the font scales on all web standards compliant browsers and platforms. It should even scale on the PC's IE 5.5 and 6 browser (this has had broken functionality since day one, if you need a browser to scale font sizes properly get a real browser, one that is Mozilla based will do just fine). I am trying to remove the thin white line under the logo graphic and above the menu bar, it is showing up in IE on the PC and on versions of Mozilla on the Mac (Please contact if you have a solution).

I also wanted a better layout that would permit a cleaner layout. I moved the global navigation to the top bar and it uses and unordered list and CSS to put it in line and give it the roll-over (I stole part of the code from Scott and tweaked it). I also moved the local navigation to the left, which has been a joy as it is near the scroll bar and has made life a little easier. The right navigation may also be a place for other goodies. The right navigation has also helped me on the links page as there are a ton of links and I wanted a sub-navigations (yes, the links page is going to be getting an over haul in the near future with some needed integration with other elements in the site). The redesign also give the opportunity to introduce some small photos or images on the pages and not have other colors overwhelm them.

The box model drove me crazy, but I created some cheats I hope to share in the near future, once I get some minor tweaks around here done. The redesign was done solely on the TiBook and using a combination of the Macromedia MX Studio (Dreamweaver MX is a decent text editor, but I could not find a way to have it show a passable rendering of the pages in its own browser) and BBEdit. I started the process with outlines in Omni Outliner (a tool that rocks and is unparralled) as well as Omni Graffle to put together some wireframes to help me sort out the layout and functionality. This set of tools has been one of the best combinations I have used, I wish I could use this combo at work. I really am missing Adobe Photoshop, which may become my next software purchase, as it is a great tool that saves time.

Please, please write wit questions or bugs found. Thank you. I did this for me, but I hope you enjoy it.



BBC alters interface slightly for user

Matt Jones discusses interface tweaks used by the BBC to help the users. This frequently used elements is a rather nice idea.


November 2, 2002

Adaptive power

I really like the promise of Bluetooth (short range wireless connectivity that has the promise of eliminating wires between devices). Eliminating wires, or reducing the number of wires needed to function digitally would be a blessing.

But, having just moved I do not find the wires connecting the devices to be a huge problem it is the power cords. There are a myriad of power adapters that require somewhere to be plugged in. It also seems to be a requirement that the power cords are tangled with other power cords. Not only this, but power adapters are not interchangeable. Not only are they not interchangeable, but the do not come with any corresponding labelling that help identify power cord A should be used with device A. Power cord adapter manufacturers should be prohibitited from having their own branding on the adapter, as that branding inhibits pairing the device to the adapter. There are a couple companies that get this, Sony and Apple tend to brand their adapters so that it is easy to get their devices running. I guess the other device companies are not interested in us using their devices, but are only interested in us buying them.

What about daisy chaining power adapters? You know, like Christmas tree lights. Or universal adapters with voltage and wats settings that are selectable and an interchangeable plug end that quickly changes to been the devices connector slot, much like the British electrical outlet plugs are/used to be (have not been since the late 80s and it may have changed). In Britain when you bought an electrical device it came with a cord attached, but the cord did not have a plug to connect to the wall, as there were not standard wall outlets. The lack of plugs on the cord was annoying to those who were unaware of such practices, but it easy to understand why this practice was needed.

So to create a more workable environment have the ability to daisy chain power cords and have interchangeable plug ends. Manufacturers of devices must brand their power adapters accordingly. These steps would help eliminate the umpteen cords I have in bags that I do not know their mated device. I find 12V adapters do not work with all devices that state they need 12V power coming in. All I want to do is follow my digital passions and work. Is that too much to ask?



September 11, 2002


Design for inconsistent medium

Rick Oppendisano has a wonderful discussion of Designing for An Inconsistent Medium in CommArts Design Interact. The Web browser is a wonderfully quirky design medium that provides great access to information, if marked-up properly. The browser does not give designer's free reign to control every pixel (a great developer will consider every pixel on a screen and weigh its purpose and use). The article does provide a great read.


August 21, 2002

New skin for xBlog

xBlog from Xplane redesigns. The change is more sparse and simple, which leads to an easier read, at least I think. There have been a great resource for links, but in the last few months it has really slowed down. It looks like it could be worth checking a few times a week.


July 9, 2002

Usability review of online mapping sites

The Wall Street Journal provides a review of online mapping directions and lists how helpful each of them were with regards to mapping, accuracy, and written directions. These applications are one service that blossomed on the Internet, but the usefullness of the sites and the usability of the sites varies. Reviewed are: AAA.com, MapBlast.com, MapQuest.com, RandMcNally.com, and Hertz NeverLost II GPS. The usability and accuracy of the online maps and their printout versions are key to how well the site gets you to where you are going. One of the items this review required was finding an exact restaurant by name, which there are other methods of finding a restaurant's address to look up on a map. Over all the review is a good read.


May 10, 2002

CommArts discusses 37FedEx

CommArts picks up the 37signals mock redesign of the FedEx site. Read the CommArts write-up of 37FedEx. Those of you unfamiliar with 37signals work, they are a Web/Internet development firm that focusses on simplicity of design and ease of use. Their work is clean, fast, and seemingly intuitive.


May 3, 2002

Speaking up on UI

Getting the UI right is tough and our be silent on UI issues is not helpful. We spend a lot of time working hard ot better understand the issues and solutions. Meg does a great job explaining this. This is a must read for developers, clients, and managers.


April 20, 2002

All you need is button graphics that look like Mac OS X Aqua interface to make your site complete. Well today is your lucky day. Pixeljerk shows how to make Aqua buttons. [hat tip Cory at boingboing]


April 18, 2002

Peterme has exposes Using Conceptual Models in Interaction Design. Putting this forth was a discussion about using metaphors for interaction (interface) design, such as a desktop as an interface. Peter's post is wonderful, go enjoy.


April 13, 2002

Information Architecture of Everyday Things

Jesse now has his The Information Architecture of Everyday Things (presentation from the IA Summit) available. I did not make it to this session, as I was taking in the Scent of Information session. I wished I could have made both. Jesse has a great way of digesting information into their primary elements and showcasing these understandings in easily digestible parcels.


April 1, 2002

A few minor changes here at vanderwal.net. The comments link has been put on all dynamic pages of the Off the Top section. The only page that had the comment option was the main page (/random/index.php).

The CSS has also been modified to unbold and underline for the underblog links to categories, perma link, and the comments. I have found many users come straight into the categories with out a referring page (meaning they have it book marked). Google dumps users directly into categories, but that is understandable, based on their algorythyms. I had also been hearing from some users that they did not know they could click on the categories. Sorry about the confusion. You can go directly to view the categories used here.



March 12, 2002

One thing that I have had the benefit of viewing and discussing while at SXSWi is Flash. Folks from Macromedia have shown their soon to be released version of Flash. Flash MX (as it is named) has some very good new features, in its providing common Web development objects to help developers create scroll bars and the like very easily. The application seems to provide object or extensions to Flash that streamline the process to building something usable and consistent in Flash.

The best new feature of Flash is content can now be made accessible for those with sight disabilities. This is greatly helpful as Flash is largely a visual information development and presentation tool. The information is now usable by site readers that read information aloud stored in Flash. This has been a large hinderance for many folks who would like to adopt Flash into their development tool belt, but had restrictions that limited the use of Flash because it locked out a segment of the users who had visual disabilities.

There is one large element in Flash that is completely disappointing still. The information is not accessible for reuse. All Flash can provide is visual information presentation, which restricts a user's ability to copy and paste or to have the information machine readable. The information is locked in an unusable format for these purposes. What does this affect? If a hotel provides their phone number and address in their Flash presentation the user can not copy and paste the information out into their PIM (Outlook, Access, Palm desktop, etc.), to an e-mail, or text message that the user could read from their PDA or cell phone (given messaging capabilities). The user would also be restricted from grabbing the information to put together a matrix from which to make decisions or to supply to others to make their comparisons. The locking of information in Flash requires the user to retype the information provided, which introduces the ability for errors in the information that was carefully crafted.

Not only do human users have the inability to re-purpose the information, which is a great benefit to those providing the information, but machines are precluded from accessing the information. If the same hotel wants to be included in their city's chamber of commerce listing on the CCoC Web site the hotel information can not be easily extracted by the CCoC as it could be from HTML (using an id tag) or XML. The information is locked again in an unusable and un-reusable format. The creators of the content lose, and could possibly lose big by not having information that is easily reused. This becomes increasingly important with the growing use of Web Services that rely on machine readable or machine accessible information.

Why the hotel scenario? Macromedia used the hotel demonstration to highlight some of their great new features. As I watched the presentation I kept wondering if the information was still unusable for purposes other than reading or having the information read to the user. It was later confirmed the information was still un-reusable, but Macromedia is also aware of this strong down side to the information presentation and is working hard at fixing the issues.



March 1, 2002

OS Opinion interviews Jef Raskin for his views on skins for software (skins are also known as interface alterations). Jef's responces are good advice for any interface.


The Visual Display of Quantitative XML on O'Reilly Net really rocks for me. I am really impressed with the presentation, but not nearly as impressed as I was with the ease of downloading and running the SVG plug-in in IE 6 on Windows and IE 5.1 on Mac OS X. Overal this is a great article as it not only walks through the how-to portion, but also offers insights into things that will make similar development go more easily.


Windows XP will get a service pack upgrade in late Summer or Fall, which is much later than I would have expected it, but it is not my call. One thing the upgrade will offer is Freestyle an upgraded graphical user interface that makes use of pictures, video, and sound. Freestyle sounds like a DVD interface for the PC.


February 14, 2002

Joel explains the software development paradox when the technical folks and non-technical folks meet. I am very fortunate that I do not go through this at the moment, as I work for a client that understands the development process. I can not say that about every place I have been, but the developing a prototype in a few weeks that has rough functionality in it is light years from an actual product. The most important part of that next step is getting real data and getting a good understanding of the data and information you are working with as well as knowing what is to be done with said information. This being said is why many of us like using wireframes for interface development and not live GUIs (there are other reasons to use wireframes, but I will address that on another day, possibly real soon).


February 13, 2002

Over at CommArts, Mary Brodie outlines the requirements for developing successful navigations and user experiences. One of the things Mary brings up is UMLi (The Unified Modeling Language for Interactive Applications). I know that Jesse is not a fan of UML, but I have found many of the concepts and models quite helpful to frame interactive interface issues.


February 12, 2002

I have yet to get beyond the interface of Eye: the international review of graphic design. The interface reminds Joy of European train schedule boards. The content looks promissing. [hat tip xblog]


February 7, 2002

CommArts features the Herman Miller Red site design, which includes User Experience and Information Architecture work of Nathan Shedroff (on of the Vivid Studio founders). I went to a session at last year's SXSW where Nathan presented an over view that is essentially the same as this, I am glad this is now on line as I can share it. This article provides a solid insight into decision making, workflow, and the purpose of wireframes.


January 29, 2002

The Wall Street Journal rolled out a major redesign this today. The site was cleaner and easier to read than the prior version. Most of the remaining graphical buttons have been completely replaced with text hyperlinks in this new version. The switch to text really helps with quick page builds, as it has for every other site that has envoked them over the past two or three years. The WSJ has also made more of its personalization tools more prominant. The personalization tools have been amazing for anybody looking for breadth and depth on business news. A couple years ago I realized I could no long find anything in the print version of the WSJ as it is so easy in the online version. Now that statement will be harder to overcome.


January 28, 2002


January 18, 2002

Eric Costello is back writing on his site glish.com. Eric is always full of solid insight and links to great uses of CSS. Oh happy days.


January 6, 2002

3D XML viewer/navigator, built in Flash. This is brough to us by David Lu. [hat tip Jason]


January 2, 2002

A benevolent Secret Santa, I believe from the Boxes and Arrows project (using the Secret Santa - Mystery Menorah application I built), dropped of two wonderful gifts today. One was The Future of Ideas: The Fate of the Commons in a Connected World, by Lawrence Lessig, which has been on my highly desired list since hearing him speak at Web2001 in San Francisco. I have been really liking and agreeing with many of Lessig's articles of late, so the book should be quite juicy. The other was Calvin and Hobbes: Sunday Pages 1985-1995, by Bill Watterson, which not only contains many C & H Sunday newspaper strips, but includes Watterson's background on the drawings. Many of the snippets I read this evening make for very good understanding of layout and visual presentation and tie directly to Web design. This seems to be similar (or a lite version of) to Scott McCloud's Understanding Comics, which Peter likes.


December 26, 2001

Meg is sharing the wonders of a professional looking toolbar in a Web interface in her Using JavaScript to Create a Powerful GUI on O'Reilly Net. Her Blogger interface really awed me. I kept having to remind myself that it was a browser based tool, but it performed like a desktop app (that is until they were down to one employee and the gremlins kept popping up). I have always wanted to add a more professional look to my personal apps, but it has been functionality over beauty for them. Now I may no longer have that excuse.


December 10, 2001

US Government Focuses on Usability

Federal Computer Week provides insight into Dot-Gov sites employing usability testing and developing for information finding and retrieval. Government sites are beginning to catch up to where corporate sites have been heading. The Government gathers and distributes an incredible amount of information and the Web and other Internet interfaces are excellent methods of diseminating this information. The volumes of information require systems behind the the interface to generate proper information and the interfaces need to be honed and evaluated to best serve the people.


Foundations of Hypertext Navigation, Part 1.1

Another resource for getting to the foundation of the navigation metaphor, Navigating Hypertext: Visualising Knowledge on the Net. It has a poor interface, as the words on the left are links, but missing any interactive component to let one know they are links.


Foundations of Hypertext Navigation, Part 1

Another discussion on Peterme that has fallen into the discussion of spatial metaphors and the Web. The general feeling is that the spatial metaphor provides a poor descriptive language and metaphorical base to discuss the Web. Finding a replacement seems to be the focus, but there is an embedded base in the population of users that have adopted these analogies. I agree to a great degree that the spatial metaphor is not the best (agreeing with the negative of a positive superlative is the easy way out as there is very little room to be wrong so it is a false method of looking smart).

There is a chapter on "NAVIGATION THROUGH COMPLEX INFORMATION SPACES" from Hypertext in Context by Cliff McKnight, Andrew Dillon, John Richardson, which provides a solid understanding of some of the history of the navigational metaphor in hypertext services.



December 7, 2001

A New York Times article on the skill of interface design is a solid insight into how to make applications and devices more usable.


one.point.zero has integrated some very nice design elements into the site. It is nice to read that it is build using PHP scripts, but that is not important, the ease of reading and using the elements around the site make it worthy of examination. The site cleanly integrates some ideas that I have had on my to do list, like the calendar. This sets a nice high benchmark for personal sites. Bravo. [hat tip Jeffery]


December 2, 2001

Joe Gillespie's Interface Design Primer offers a wonderful background of the computer interface. There are wonderful nuggets that we designers and devleopers need to keep in mind. Knowing how, why, history, and reasoning behind elements of interface understanding are some of the best tools we carry in our tool belts. We also need to keep testing what we know to ensure there are not new shades that will help get all of us around a corner to a much better method of providing the user an intuitive interactive interface. [hat tip Jeffery]


The Sacramento Bee has modified their look and added some great usability tools. Their new look is very clean and easy to read. Each page provides access to the top level pages with in each section from the top of the pages as well as the bottom of the pages. The pages are built with extensive use of cascading style sheets, which allows them use of a tool that lets the user select the font used and increase or decrease the font size. [hat tip Matt]


November 28, 2001

Web Designers should stop relying on search to cover for poor IA and design, to paraphrase PC World's presentation of User Interface Engineering's (UIE) latest research. This states 77 percent of the users do not find what they are looking for through search. The article does list some pitfalls that the user can fall into (poor spelling on the site, etc.), but with great depth of information and users often looking for specific information search could be a solid option, but this takes some work.

One navigation method that I find less and less is offering similar links based on what the user has clicked to. Often I would like to read the archives of a regular columnist in a magazine. I should not have to search to find the archives as that method often provide chaff with the goal of my search. Storage and metadata can greatly assist the navigation approach.

I personally find navigation and search combinations on a site create a higher probability that I will find the information that I am searching for.



November 14, 2001

Molly Holzschlag writes the 14 Ways to Talk Clients Out of Ruining their Sites, which is a wonderful article that will help back-up the guidence we have been giving clients. Going over the top is never the best practice. Some of the suggestions are: skipping the test phase, client-centered design, ignoring accessibility, poor site structure, everything above the fold, too many effects, and splash pages. These are the no nos, or do with great restraint. Please enjoy the article and share it with decision makers and those that think they get it.


November 9, 2001

Thanks to Scott posting again regularly, I have come across youngpup, which is a fun interface with lots of good DHTML content.


November 5, 2001

User Interface Engineering (UIE) provides a snippet of their research in Users Decide First, Move Second. UIE found that users would decide where they were going on a Web site prior to moving their mouse to click. This is problematic for those sites with DHTML drop down menus that have much of their navigational content until you mouse-over.


I continually turned down my free offers to receive the Darwin magazine, but this article on failure to communicate, about computers communicating to replace our rote tasks. This article focuses on Defense Advanced Research Projects Agency (DARPA), which was the sponsor for the advent of the Internet; MIT's Project Oxygen; and the University of Washington's Portolano Project.


Color Matters provides an over and illustrations of color and usability matters. This quick article highlights the use of color to assist the user in their decision making process while working through a task. The color assistance guides the user to the main decision points, most used items, or intended use.


November 2, 2001

One stylesheet have you down? Want to offer your users choices? Paul Sowden provides the insight in the A List Apart article Alternate Styles: working with alternate style sheets. This approach can be used for different browser types or for allowing your users to choose their own styles that suit them best.


Every now and then one runs across or is pointed to a great innovative interface. Most often it is a design shop, as in the case of JDK Design. The interface, for me, is quite enjoyable, but I know many that would be completely lost trying to use it. It is a nice use of Flash as it loaded very quickly.


November 1, 2001

The designfeast graphic design resources is an annotated list of links and sources to gain more knowledge that is focussed on design.

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