Off the Top: User-Centered Design Entries

Showing posts: 151-165 of 234 total posts


14 January 2003

Peel exposes layered storytelling

Design Interact examines the Seattle design firm Peel and their layered storytelling approach to information structures. Layered storytelling is explained:

Layered storytelling means that a site opens much like a film, with a splash of music, photography and animation, but not a lot of information. If you stay on the top level of the site, your experience is similar to watching a documentary on television. But if you click on any topic, you dive down into a more book-like experience, with long texts and additional background information. The idea is that a visitor skims along the surface until he or she finds something interesting and then digs in to read more.

This appoach provides the ability to have a one way interaction with the site as it entertains and informs, but when the user is attracted to a topic, idea, or visual cue they can interact and find out more. I have enjoyed the layered storytelling approach when I have encountered it. It does seem like it would have the same repeat user problems that other multi-media interfaces encounter, in that having to wait for load times before interacting or navigating is usually problematic. Providing an option to use the layered storytelling or providing it the first time by default (but if a user is like me and works with three or four browsers open or working from many computers, setting a cookie to track repeat use will not solve the issue).

This too is worth coming back to as it provides intamacy with the user and a topic. This can help break down some of the dry appearance of some dull topics that are difficult to unwrap, like sciences, urban planning, the history of duct tape, etc.



6 January 2003

Dumbing down of computer and information design books

My trip to bookstores in Florida had me seeing what the person on the street sees as computer books, "Dummies" guides. There were eight shelves of Dummies computer books with a handful of Microsoft publisher books thrown in for color variation.

When I returned home I took a trip to Barnes and Noble and found the computer Web section filled with GUI tool books (Dreamweaver, FrontPage, GoLive, etc.) where there were shelves of HTML, DHTML, CSS, Perl, proper design (by Zeldman and Veen), or Information Architecture books. This trend worried me more than what I saw in Florida. The GUI books did not get into proper markup or understanding of information. The books were concerned with how to make better use of more bandwidth. Not one place in the many books I pulled off the shelf did I see any mention of the user or information use (let alone information reuse). The beauty of learning how to develop properly is knowing when the GUI tools are wrong, but better is knowing what is built properly will work well on broadband and on mobile devices. If the information is important and cared about it should be made available, accessible, and usable.



29 December 2002

Up the kilt of the BBC redesign

Matt has posted a PDF of the detailed BBC redesign process, which is well worth the download time (7.3 MB plus). This is how the process should be done and is done often in places that care to do it right. This process takes time, which equates to money, but the reward is happy satisfied users.

At first I found it a slight bit odd that the Beeb would target their voice map (page 16) to the fun and highbrow side of the map. I understand highbrow, but fun over functional seemed odd at first (possibly since I work with clients that should be focussing on the functional and not so fun side of the map (some think of the fun at the detriment of functional). But, having the Beeb America channel help understand the fun side of the site. There is a lot of information that the Beeb produces and much of it is instructional/educational, which benefits from having the fun element. I have tended to think of the BBC as a resource for my news, and growingly so my information (gardening, etc) and entertainment.



12 December 2002

Heuristic evaluation template for OmniOutliner

Michael post his OmniOutliner Heuristic evaluation template. This is going to be a well used template, too bad I don't have a Mac at work or it would really be well used.

For the unwashed, the OmniOutliner is a Mac outlining tool that is fantastic for todo lists, building outlines for work, us outlines with categories, etc. I tend to think in outline format when I really try to structure ideas as a foundation for easily understood communication. One of the great things about Outliner is the ability to output wonderful HTML from your hierarchial outlines. I have done this a couple times and pulled it into Dreamweaver MX code view to see beautiful XHTML with validating nested unordered lists. It was such a wonderful site to see an application that generates validating code and well structured information at that.



11 December 2002

RSS feeds are very Clue Train friendly it seems

Not long after I posted my RSS disconnecting the creator and the user comments it started sinking in that it really does not matter. We it does to some part, but from a user's perspective the RSS allows a quicker more efficient method of scanning for information they have an interest in and easily see from one interface when new content has been written. I use other's blogs and digests to find information to post for my own reflection and to use as jumping boards to new ideas.

Yes, the interaction between creator and user is important, but it is not as important as getting informtion out. I began thinking that the whining about the lack of interaction on my part was rather selfish and very contrary to the focus I have for most information, which is having the abiltiy to access, digest, add to, or reformulate the information into another medium or presentation that will offer possibly better understanding.

I was self-taught in the values of the Clue Train so when I heard about it for the first time I was supprised so some large degree that the manifesto had resonance and turned on a light for many people, for myself and some others, I guess we drank the cool-aide early, as we thought this was the way things were or should be from the beginning of electronic information and a truely open community where information flows freely. Yes, the RSS/RDF/XML feed is a freer flow of information and puts the choice of the information consuption in the user's hands.



10 December 2002

Model of Attraction Outline - Version 1

The Model of Attraction ouline version 1 is now posted. The outline has been structured to set up a structure for filling in the blanks and providing a better strucutre for understanding the MoA. Outlines are my foundations for writing more serious works. Outlines help me find holes and provide a structure to rest content upon. This verion is largely attributed a train ride to Philly that allowed me time and untethered space to think, order, and write.

Please comment if you are so inclined. Find holes are areas that do not seem fully fleshed out enough. Thank you in advance.



4 December 2002

Userati...

Hmmm, Userati, which is explained in a WebWord post.


3 December 2002

Lou on Users Information Needs

Lou provides information on Information Needs Analysis, which is more accurately "User Information Needs Analysis". I noted this semantic problem on Lou's site, but other than that is it is a great viewpoint on discoving the mindset of the user's approach to a site based on the perception of information need. It is easy to surmise the power of vocabulary and taxonomy based on these overviews. Thanks Lou!!


1 December 2002

UPA Calendar of Events

N2S (note to self): UPA calendar of conferences covers more than just UPA events. This could prove a good resource for coming attractions.


29 November 2002

Understanding the environment at work

Reimagining work provides insight from workplace designers on how the work environment influences work. It is a good read with a lot of wonderful insights. [hat tip Challis]


28 November 2002

IA and UX organization matrix

Beth provides a matix of IA and UX organizations to join, which helps not only know the price, but also know the area of focus.


20 November 2002

BBC alters interface slightly for user

Matt Jones discusses interface tweaks used by the BBC to help the users. This frequently used elements is a rather nice idea.


17 November 2002

Conferenece envy

Matt has been chronicling his experience at Doors of Perception held in Amsterdam. Matt offers his notes from: day 1, day 2 morning, day 2 afternoon, day 3, and day 3 final notes. This and ASIS&T were two conferences I really wanted to attend this Fall, but the move and house have eaten my money. I am saving myself for the Spring for SXSW, ASIS&T IA Summit, and possiblly DUX along with the possibility of Good Experience Live.

I did pop up to Philly to meet-up with some AIfIA Board members, other leadership counsel folks, and members. It was a great treat. I really wished I was staying for the ASIS&T conference (next year) and spending more time with these folks.

The train up was good as I got a lot of writing done (remember to take headphones if you are not on a "quiet" car, which do not run on weekends). The seat I was in on the way up did not have a functioning electrical socket, so I was pulling on batteries (not to worry I have a TiBook with 4 to 5 hours of battery). I was able to edit, read, write, and work on some graphics last evening and on the train back today. What a wonderful way to travel, particularly to Philly.



10 November 2002

Tablet Hotels gets Experience Design and IA right

The November 2002 edition of ID Magazine reviews Tablet Hotels. For those that are not familiar, Tablet Hotels is a Web site that focusses on well designed hotels that are not from the cookie cutter molds of the large chains. These boutique hotels presented are from around the world. The site allows users the ability to select by location, amenities, and the traveler's agenda.

The response to "What was the biggest design challenge in creating the site?" points to the success:

The booking path was the greatest design challenge. We built our own proprietary real-time reservation engine, and when we began, we really wanted to create something outstanding and above and beyond the sterile process that's out there now. However, as we got into it, we found ourselves handcuffed by the antiquated systems that the engine had to connect to (GDS and hotel inventory systems). Throw in the fact that our site caters to an international audience and that the language terms and general policies of hotels vary greatly throughout the world, and we had our work cut out for us in our information architecture.

The small site of Tablet Hotels had not only their own information architecture (micro IA) to work through be the semantic variations of an industry so to digitally interact with various players (macro IA). The pairing of these two extremes seems to be wonderfully executed. The visual design of the site attracts the international customers searching for design and customer focussed hotels. Each hotel has a well written snippet and are photographed from design friendly perspectives. The reviews also offer a "citysense", which is a, self described, sensory guide to region covering: look, listen, taste, touch, and smell. The interactive components are also executed very well with allowing the user a the ability to select the elements/facets that are important to them when making the selection for their hotel.

The Tablet Hotel site is very well thought through and has spent much time and consideration walking through the whole array of Experience Design/User-Centered Design roles, including information architecture, to make a site that raises the bar for other hotel sites.



5 November 2002

v-2 redesign

V-2.org redesigns, which is making reading the wonderful content much easier. Adam and others at V-2 provide great insights in user-centered design and information architecture. Adam is also a fellow Boxes and Arrows alumni.


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