February 14, 2002
Joel explains the software development paradox when the technical folks and non-technical folks meet. I am very fortunate that I do not go through this at the moment, as I work for a client that understands the development process. I can not say that about every place I have been, but the developing a prototype in a few weeks that has rough functionality in it is light years from an actual product. The most important part of that next step is getting real data and getting a good understanding of the data and information you are working with as well as knowing what is to be done with said information. This being said is why many of us like using wireframes for interface development and not live GUIs (there are other reasons to use wireframes, but I will address that on another day, possibly real soon).